STUDY OF IMPACTS OF BLOCK SIZE ON BLOCK A* ALGORITHM PROCESSING TIME PERFORMANCE ON STATIC MAPS
Pathfinding is the search for the shortest path from the starting point to the destination point on a map. The pathfinding algorithm is commonly used in computer games. In computer games, the pathfinding algorithm is not only run once, but generally runs many times during the game for different star...
Saved in:
Main Author: | Rahmat, Mamat |
---|---|
Format: | Final Project |
Language: | Indonesia |
Online Access: | https://digilib.itb.ac.id/gdl/view/42759 |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Institution: | Institut Teknologi Bandung |
Language: | Indonesia |
Similar Items
-
Facilities block mapping system
by: Castillo, Evangeline H., et al.
Published: (1995) -
Fast bilateral filtering by adapting block size
by: Yu W., et al.
Published: (2018) -
The performance analysis of differential orthogonal space- time block codes
by: SOH THIAN PING
Published: (2010) -
On the performance of space-time block coded systems with channel estimation
by: Shan, C., et al.
Published: (2014) -
Study of fast block matching algorithms for H.263
by: Padmanabhan, Arvind, et al.
Published: (2014)