EVALUASI USABILITY PADA ANTARMUKA APLIKASI NELAYAN ARUNA

Aruna Indonesia is a fish e-commerce startup that focuses on helping and developing the coastal economy by creating a fair and transparent fish trade through the use of innovative technology. In carrying out its business activities, Aruna uses two types of applications, the first is Aruna E-comme...

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Main Author: Arianto, Denny
Format: Final Project
Language:Indonesia
Subjects:
Online Access:https://digilib.itb.ac.id/gdl/view/47965
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Institution: Institut Teknologi Bandung
Language: Indonesia
id id-itb.:47965
spelling id-itb.:479652020-06-24T23:13:51ZEVALUASI USABILITY PADA ANTARMUKA APLIKASI NELAYAN ARUNA Arianto, Denny Teknik (Rekayasa, enjinering dan kegiatan berkaitan) Indonesia Final Project usability, usability inquiry, usability testing, think-aloud INSTITUT TEKNOLOGI BANDUNG https://digilib.itb.ac.id/gdl/view/47965 Aruna Indonesia is a fish e-commerce startup that focuses on helping and developing the coastal economy by creating a fair and transparent fish trade through the use of innovative technology. In carrying out its business activities, Aruna uses two types of applications, the first is Aruna E-commerce intended for transactions by buyers, and Nelayan Aruna application for reporting fishing catches from fishermen. Aruna Indonesia is currently in the process of developing the Nelayan Aruna application. Aruna Indonesia wishes for Nelayan Aruna application evaluation used as consideration in designing the new Nelayan Aruna application. This study aimed to evaluate the usability of the Nelayan Aruna application. Evaluation is carried out by combining the usability inquiry method with usability testing method. Participants included in this study were all users of the Nelayan Aruna application who were local heroes and numbered 5 people. Usability inquiry is done first to find the problem areas in the Nelayan Aruna application which are shown in the form of usability percentage values for all aspects of the usability compilers. The results of the process are used to design a usability testing scenario which then yield 4 test scenario tasks. The results of usability testing in the Nelayan Aruna application show that only 2 tasks can be completed correctly by all participants. In addition, the think-aloud stage which was carried out after usability testing succeeded in finding 19 usability problems. After analyzing the source of the problem from the 19 problems, a repairment plan has been prepared for each problem. text
institution Institut Teknologi Bandung
building Institut Teknologi Bandung Library
continent Asia
country Indonesia
Indonesia
content_provider Institut Teknologi Bandung
collection Digital ITB
language Indonesia
topic Teknik (Rekayasa, enjinering dan kegiatan berkaitan)
spellingShingle Teknik (Rekayasa, enjinering dan kegiatan berkaitan)
Arianto, Denny
EVALUASI USABILITY PADA ANTARMUKA APLIKASI NELAYAN ARUNA
description Aruna Indonesia is a fish e-commerce startup that focuses on helping and developing the coastal economy by creating a fair and transparent fish trade through the use of innovative technology. In carrying out its business activities, Aruna uses two types of applications, the first is Aruna E-commerce intended for transactions by buyers, and Nelayan Aruna application for reporting fishing catches from fishermen. Aruna Indonesia is currently in the process of developing the Nelayan Aruna application. Aruna Indonesia wishes for Nelayan Aruna application evaluation used as consideration in designing the new Nelayan Aruna application. This study aimed to evaluate the usability of the Nelayan Aruna application. Evaluation is carried out by combining the usability inquiry method with usability testing method. Participants included in this study were all users of the Nelayan Aruna application who were local heroes and numbered 5 people. Usability inquiry is done first to find the problem areas in the Nelayan Aruna application which are shown in the form of usability percentage values for all aspects of the usability compilers. The results of the process are used to design a usability testing scenario which then yield 4 test scenario tasks. The results of usability testing in the Nelayan Aruna application show that only 2 tasks can be completed correctly by all participants. In addition, the think-aloud stage which was carried out after usability testing succeeded in finding 19 usability problems. After analyzing the source of the problem from the 19 problems, a repairment plan has been prepared for each problem.
format Final Project
author Arianto, Denny
author_facet Arianto, Denny
author_sort Arianto, Denny
title EVALUASI USABILITY PADA ANTARMUKA APLIKASI NELAYAN ARUNA
title_short EVALUASI USABILITY PADA ANTARMUKA APLIKASI NELAYAN ARUNA
title_full EVALUASI USABILITY PADA ANTARMUKA APLIKASI NELAYAN ARUNA
title_fullStr EVALUASI USABILITY PADA ANTARMUKA APLIKASI NELAYAN ARUNA
title_full_unstemmed EVALUASI USABILITY PADA ANTARMUKA APLIKASI NELAYAN ARUNA
title_sort evaluasi usability pada antarmuka aplikasi nelayan aruna
url https://digilib.itb.ac.id/gdl/view/47965
_version_ 1821999989676572672