THE USE OF GAMIFICATION IN INTERACTION DESIGN OF PROGRAMMING LEARNING APPLICATION THAT MOTIVATE USERS

Education, especially programming education, is essential for society along with nowadays technological developments. Face-to-face learning was deemed less effective, so e-learning were developed to facilitate the learning process better. However, existing e-learning applications have the disadva...

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Bibliographic Details
Main Author: Shousen Bukit, Manasye
Format: Final Project
Language:Indonesia
Online Access:https://digilib.itb.ac.id/gdl/view/49883
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Institution: Institut Teknologi Bandung
Language: Indonesia