THE USE OF GAMIFICATION IN INTERACTION DESIGN OF PROGRAMMING LEARNING APPLICATION THAT MOTIVATE USERS
Education, especially programming education, is essential for society along with nowadays technological developments. Face-to-face learning was deemed less effective, so e-learning were developed to facilitate the learning process better. However, existing e-learning applications have the disadva...
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Main Author: | Shousen Bukit, Manasye |
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Format: | Final Project |
Language: | Indonesia |
Online Access: | https://digilib.itb.ac.id/gdl/view/49883 |
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Institution: | Institut Teknologi Bandung |
Language: | Indonesia |
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