Improving learner motivation and engagement through gamification in a technical training program
The purpose of this action research is to use a gamification program that will help us, the project team, make our trainees become more motivated and engaged with us throughout the program. Moreover, it is our intent to have a better understanding of what can help us engage with our trainees better...
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Main Author: | |
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Format: | text |
Language: | English |
Published: |
Animo Repository
2020
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Subjects: | |
Online Access: | https://animorepository.dlsu.edu.ph/etd_masteral/6231 https://animorepository.dlsu.edu.ph/context/etd_masteral/article/13279/viewcontent/Cocjin_CarlosMiguel_11689781_edited.pdf |
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Institution: | De La Salle University |
Language: | English |