Improving learner motivation and engagement through gamification in a technical training program
The purpose of this action research is to use a gamification program that will help us, the project team, make our trainees become more motivated and engaged with us throughout the program. Moreover, it is our intent to have a better understanding of what can help us engage with our trainees better...
Saved in:
Main Author: | Cocjin, Carlos Miguel |
---|---|
Format: | text |
Language: | English |
Published: |
Animo Repository
2020
|
Subjects: | |
Online Access: | https://animorepository.dlsu.edu.ph/etd_masteral/6231 https://animorepository.dlsu.edu.ph/context/etd_masteral/article/13279/viewcontent/Cocjin_CarlosMiguel_11689781_edited.pdf |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Institution: | De La Salle University |
Language: | English |
Similar Items
-
An integrative action research (IAR) on improving the technical onboarding training for new hires before deploying to engagements in internal audit service line - SOX solution
by: Opinaldo, Mary Grace Q.
Published: (2022) -
Management training program 1: "Departmental orientation" course lesson plan: A guide to the trainer
by: Lara, Xavier E.
Published: (2006) -
Restructuring the new data analysts training program
by: Paxton, Cristine Jeny T.
Published: (2020) -
Institutional training misinvestment
by: Miranda, Jesus Jay, OP
Published: (2024) -
Improving the onboarding program of an IT consulting development team
by: Revilla, Maribeth
Published: (2022)