FINAL PROJECT TITLE
Higher education has a role in preparing students to become members of society who have academic and professional abilities in various fields, one of which is art. Over time, art is increasingly developing in the virtual realm, especially graphics and animation. To maximize teaching and learning...
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Main Author: | |
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Format: | Final Project |
Language: | Indonesia |
Subjects: | |
Online Access: | https://digilib.itb.ac.id/gdl/view/53581 |
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Institution: | Institut Teknologi Bandung |
Language: | Indonesia |
Summary: | Higher education has a role in preparing students to become members of society who have
academic and professional abilities in various fields, one of which is art. Over time, art is increasingly
developing in the virtual realm, especially graphics and animation. To maximize teaching and learning
activities, a connectivity approach is used in building design. The approach used maximizes the
unexpected interactions both inside and outside the school. This approach forms four design criteria
for buildings, namely (1) transparent, (2) accessible, (3) changeable, (4) integrated circulation. Design
criteria create unique and dynamic spaces. |
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