DESIGNING INTERACTION TO MODIFY ITINERARI IN TRIP PLANNING APPLICATION WITH USER-CENTERED DESIGN APPROACH
In this modern era, information is very accessible, which causes more people are doing travel planning activities independently without using a travel agent. However, the abundance of information available and the complexity of considering various factors in travel plans make people feel uncomfor...
Saved in:
Main Author: | |
---|---|
Format: | Final Project |
Language: | Indonesia |
Online Access: | https://digilib.itb.ac.id/gdl/view/56131 |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Institution: | Institut Teknologi Bandung |
Language: | Indonesia |
Summary: | In this modern era, information is very accessible, which causes more people are doing travel
planning activities independently without using a travel agent. However, the abundance of
information available and the complexity of considering various factors in travel plans make
people feel uncomfortable when planning a trip. Currently, there are several automated itinerary
designer websites that can help users make travel plans. However, there are still unfavorable
reviews on the website due to user difficulties in modifying travel plans. Therefore, in this final
project, an interaction design for a travel planning application on a website display was developed
by considering the advantages and disadvantages of existing applications. The purpose of this
interaction design is to increase users' convenience in modifying the travel plans made through the
travel planning application by achieving usability goals effective to use and efficient to use and
user experience goals being helpful and enjoyable. The methodology used in designing the
interaction design of this travel planning application is user-centered design. Data collection
regarding problems, needs, and user behavior are done by using questionnaires and interviews.
The final result of the final project is a high-fidelity prototype for a website platform. The final
test of the design is carried out using the usability testing method. The results of the tests carried
out are: 1) the SUS questionnaire shows a score of 96 out of a scale of 100, which indicates that in
general, the interaction design has succeeded in achieving the usability goals to be achieved, 2) the
task completion rate has reached a score of 100% which indicates the application has succeeded
in achieving usability goals effective to use, 3) the SEQ questionnaire shows a score of 6.8 from a
scale of 7 which indicates that the application has succeeded in achieving usability goals, efficient
to use and user experience goals are enjoyable, 4) the duration of time on each display is short with
an average of 5 seconds, indicating that the application has successfully achieved usability goals
efficient to use 5) post-test questionnaire about helpful user experience goals that got a score of
4.6 out of a scale of 5.
|
---|