HE INFLUENCE OF USE OF 360° VIDEO TECHNIQUES BASED ON VR AND NON-VR ON THE PERCEPTION OF HORROR MOVIE FANSâ FEAR LEVEL WHEN WATCHING HORROR MOVIES TRAILERS (CASE STUDY: THE NUN MOVIE TRAILER)
As many as 35% of Indonesian audiences like the horror movie genre, because it gives the effect of fear that attracts the audience. One aspect that causes the audience to feel afraid but interested in watching is the "visual effect" in horror movies. This phenomenon is often found in ho...
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Format: | Theses |
Language: | Indonesia |
Online Access: | https://digilib.itb.ac.id/gdl/view/56514 |
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Institution: | Institut Teknologi Bandung |
Language: | Indonesia |
Summary: | As many as 35% of Indonesian audiences like the horror movie genre, because it
gives the effect of fear that attracts the audience. One aspect that causes the
audience to feel afraid but interested in watching is the "visual effect" in horror
movies. This phenomenon is often found in horror movie trailers as a promotional
step by presenting effects that can attract the attention of the audience. Trailers are
promotional media that is one of the reasons someone watches movies. As
technology develops, there are movie trailers that use 360° video techniques. This
technique makes it easier for videos to be viewed from various angles up to 360°,
providing an experience in the form of interaction with a virtual environment, so
that it can make the audience feel like they are in a virtual environment. This
technique leads the audience to experience four stages of engagement, namely:
perception, interaction, immersion, and presence. If these four stages are
associated with the horror genre, the audience will feel very scared. Because at the
highest stage, namely presence, the audience will also feel the emotions of the
characters in the trailer until they feel they are in it. There are two supporting
media that can be used to enjoy the video technique, namely virtual reality media
such as virtual reality headsets and non virtual reality such as laptops. The use of
the two media is believed to cause different levels of fear perception in each person.
Differences in perception are influenced by technical elements, such as user
experience, distance, duration, health, movement, and immersion. The main
difference between the two media lies in the immersive element. VR media can
provide fully immersive while non-VR can not. Because of this, VR is believed to be
able to cause greater fear than non-VR media. The perception of fear is constructed
by anxiety, fear, horror, horror, and disgust. The purpose of this study was to
determine the effect of the level of involvement, such as the stages of perception,
interaction, immersion and presence due to the use of VR and non-VR-based 360°
video techniques on the perception of fear of horror movie fans when watching
horror movie trailers. A case study of The Nun movie trailer entitled The Nun:
Escape the Abbey 360. Using the trailer because The Nun is one of the successful
foreign horror movies in Indonesia. The method used is a quantitative method with
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an experimental approach. The results of the data are identified with a Likert scale.
The analysis used ANOVA, and Z test, with the help of IBM SPSS Statistic 25
software. The results showed that the visual appearance of the horror movie trailer
scene when using 360° video techniques based on VR and non-VR media had an
effect on horror. The higher the horror caused, the more shocking the reaction will
be. The use of VR media is able to bring horror movie fans to the stage of attendance
rather than non-VR when watching horror movie trailers. The presence of VR
media has a more fearful effect than non-VR media. The level of fear is higher when
using VR media compared to non-VR media, when watching horror movie trailers.
The results of this study are expected to be a reference for science in making horror
movie trailers with 360° video techniques. |
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