SIMULATION GAME DESIGN OF URBAN FARMING ACTIVITIES FOR 15-18 YEARS OLDS BASED ON PLAYCENTRIC GAME DESIGN

Indonesia has a high level of urbanization that is increasing year after year, and one of the problems that might occur as a result of this high level of urbanization is a food crisis. Urban farming has the potential to solve this problem by bringing food closer to city inhabitants. It would be g...

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Main Author: Melati M M Sijabat, Sara
Format: Theses
Language:Indonesia
Online Access:https://digilib.itb.ac.id/gdl/view/63109
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Institution: Institut Teknologi Bandung
Language: Indonesia
id id-itb.:63109
spelling id-itb.:631092022-01-25T13:39:24ZSIMULATION GAME DESIGN OF URBAN FARMING ACTIVITIES FOR 15-18 YEARS OLDS BASED ON PLAYCENTRIC GAME DESIGN Melati M M Sijabat, Sara Indonesia Theses game design, simulation game, playcentric game design, urban farming INSTITUT TEKNOLOGI BANDUNG https://digilib.itb.ac.id/gdl/view/63109 Indonesia has a high level of urbanization that is increasing year after year, and one of the problems that might occur as a result of this high level of urbanization is a food crisis. Urban farming has the potential to solve this problem by bringing food closer to city inhabitants. It would be great if the urban people, particularly the younger generation, were aware of and participating in this activity. One of the age periods that has a considerable influence on individual maturation is the midteens (ages 15-18 years). The media utilized in this concept is a simulation game because players can adapt and become accustomed to the situations that arise in the simulation game, allowing the experience to be understood and implemented in real life. This is deemed appropriate for building urban farming activities simulation games for adolescents aged 15 to 18 years. This game was created with the playcentric game design method, which is used to create games that are anticipated to be in agreement with player preferences. The concept design was carried out by conducting a literature review, observation, and distribution of questionnaires to teens aged 15-18 years, after which the concept was elaborated in the form of a simple prototype design and user testing on the target population was conducted out. This simulation game uses the basic steps in urban farming activities based on information gathered through observations of urban farming activities, with a familiar background region to players, namely the home environment. The results of user testing reveal that the design of this urban farming activity simulation game can be an attractive medium for teens aged 15-18 years to mimic simple and easy-to-understand urban farming activities. text
institution Institut Teknologi Bandung
building Institut Teknologi Bandung Library
continent Asia
country Indonesia
Indonesia
content_provider Institut Teknologi Bandung
collection Digital ITB
language Indonesia
description Indonesia has a high level of urbanization that is increasing year after year, and one of the problems that might occur as a result of this high level of urbanization is a food crisis. Urban farming has the potential to solve this problem by bringing food closer to city inhabitants. It would be great if the urban people, particularly the younger generation, were aware of and participating in this activity. One of the age periods that has a considerable influence on individual maturation is the midteens (ages 15-18 years). The media utilized in this concept is a simulation game because players can adapt and become accustomed to the situations that arise in the simulation game, allowing the experience to be understood and implemented in real life. This is deemed appropriate for building urban farming activities simulation games for adolescents aged 15 to 18 years. This game was created with the playcentric game design method, which is used to create games that are anticipated to be in agreement with player preferences. The concept design was carried out by conducting a literature review, observation, and distribution of questionnaires to teens aged 15-18 years, after which the concept was elaborated in the form of a simple prototype design and user testing on the target population was conducted out. This simulation game uses the basic steps in urban farming activities based on information gathered through observations of urban farming activities, with a familiar background region to players, namely the home environment. The results of user testing reveal that the design of this urban farming activity simulation game can be an attractive medium for teens aged 15-18 years to mimic simple and easy-to-understand urban farming activities.
format Theses
author Melati M M Sijabat, Sara
spellingShingle Melati M M Sijabat, Sara
SIMULATION GAME DESIGN OF URBAN FARMING ACTIVITIES FOR 15-18 YEARS OLDS BASED ON PLAYCENTRIC GAME DESIGN
author_facet Melati M M Sijabat, Sara
author_sort Melati M M Sijabat, Sara
title SIMULATION GAME DESIGN OF URBAN FARMING ACTIVITIES FOR 15-18 YEARS OLDS BASED ON PLAYCENTRIC GAME DESIGN
title_short SIMULATION GAME DESIGN OF URBAN FARMING ACTIVITIES FOR 15-18 YEARS OLDS BASED ON PLAYCENTRIC GAME DESIGN
title_full SIMULATION GAME DESIGN OF URBAN FARMING ACTIVITIES FOR 15-18 YEARS OLDS BASED ON PLAYCENTRIC GAME DESIGN
title_fullStr SIMULATION GAME DESIGN OF URBAN FARMING ACTIVITIES FOR 15-18 YEARS OLDS BASED ON PLAYCENTRIC GAME DESIGN
title_full_unstemmed SIMULATION GAME DESIGN OF URBAN FARMING ACTIVITIES FOR 15-18 YEARS OLDS BASED ON PLAYCENTRIC GAME DESIGN
title_sort simulation game design of urban farming activities for 15-18 years olds based on playcentric game design
url https://digilib.itb.ac.id/gdl/view/63109
_version_ 1822276700686254080