ANALYZING THE POTENTIAL OF ESPORTS AS A MAINSTREAM ENTERTAINMENT MEDIA: A STUDY
This research is conducted to find and determine the perks the public can get by engaging in Esports, the negative effects that can affect Esports and making suggestions on how to improve the Esports scene. Relevant literatures and articles are used to gather primary data required for the research....
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Format: | Final Project |
Language: | Indonesia |
Online Access: | https://digilib.itb.ac.id/gdl/view/68170 |
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Institution: | Institut Teknologi Bandung |
Language: | Indonesia |