ANALYZING THE POTENTIAL OF ESPORTS AS A MAINSTREAM ENTERTAINMENT MEDIA: A STUDY

This research is conducted to find and determine the perks the public can get by engaging in Esports, the negative effects that can affect Esports and making suggestions on how to improve the Esports scene. Relevant literatures and articles are used to gather primary data required for the research....

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主要作者: Lintang Rumi Sutrisno, Ahmad
格式: Final Project
語言:Indonesia
在線閱讀:https://digilib.itb.ac.id/gdl/view/68170
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