ANALISIS DAN DESAIN INTERAKSI 3D GAME BASED LEARNING SEBAGAI SARANA PEMBELAJARAN EFEKTIF
Education is a conscious and systematic attempt, conducted by people who are given responsibility to influence learners to have attitude and behavior in line with education value. Students’ achievements at school are often indicated with students’ learning problem with material understanding. Thi...
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id-itb.:695972022-10-27T09:19:26ZANALISIS DAN DESAIN INTERAKSI 3D GAME BASED LEARNING SEBAGAI SARANA PEMBELAJARAN EFEKTIF Isti Rahayu, Woro Teknik (Rekayasa, enjinering dan kegiatan berkaitan) Indonesia Theses computer games based learning, interactive e learning, game, effective learning INSTITUT TEKNOLOGI BANDUNG https://digilib.itb.ac.id/gdl/view/69597 Education is a conscious and systematic attempt, conducted by people who are given responsibility to influence learners to have attitude and behavior in line with education value. Students’ achievements at school are often indicated with students’ learning problem with material understanding. This indication perhaps because of the factor of students’ ineffective learning behavior, even students often feel unmotivated in following learning process in classroom. It causes students less or even do not understand the difficult material given by teachers. To make anticipation toward this problem, using learning tools with interesting and fun multimedia technology based can be made as one of chosen alternative. One of interesting and fun multimedia technology based learning tool nowadays is computer game. The aim of this study is to design e-learning interactive learning system for Mathematics learning in Junior High School, especially the learning or number, implementing interactive learning system using game. This research uses development process starting from needs analysis step, designing, implementing, up to testing a computer game as learning media for Mathematics course. The testing results show that there is a significant development to learning siswa for students who use computer game. Respondents agree that the learning activities are more interesting if using game. Based on the testing, it is can be concluded that this application can be alternative media in supporting learning activities. text |
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Teknik (Rekayasa, enjinering dan kegiatan berkaitan) Isti Rahayu, Woro ANALISIS DAN DESAIN INTERAKSI 3D GAME BASED LEARNING SEBAGAI SARANA PEMBELAJARAN EFEKTIF |
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Education is a conscious and systematic attempt, conducted by people who are given
responsibility to influence learners to have attitude and behavior in line with
education value. Students’ achievements at school are often indicated with students’
learning problem with material understanding. This indication perhaps because of
the factor of students’ ineffective learning behavior, even students often feel
unmotivated in following learning process in classroom. It causes students less or
even do not understand the difficult material given by teachers. To make
anticipation toward this problem, using learning tools with interesting and fun
multimedia technology based can be made as one of chosen alternative. One of
interesting and fun multimedia technology based learning tool nowadays is computer
game.
The aim of this study is to design e-learning interactive learning system for
Mathematics learning in Junior High School, especially the learning or number,
implementing interactive learning system using game.
This research uses development process starting from needs analysis step, designing,
implementing, up to testing a computer game as learning media for Mathematics
course.
The testing results show that there is a significant development to learning siswa for
students who use computer game. Respondents agree that the learning activities are
more interesting if using game. Based on the testing, it is can be concluded that this
application can be alternative media in supporting learning activities. |
format |
Theses |
author |
Isti Rahayu, Woro |
author_facet |
Isti Rahayu, Woro |
author_sort |
Isti Rahayu, Woro |
title |
ANALISIS DAN DESAIN INTERAKSI 3D GAME BASED LEARNING SEBAGAI SARANA PEMBELAJARAN EFEKTIF |
title_short |
ANALISIS DAN DESAIN INTERAKSI 3D GAME BASED LEARNING SEBAGAI SARANA PEMBELAJARAN EFEKTIF |
title_full |
ANALISIS DAN DESAIN INTERAKSI 3D GAME BASED LEARNING SEBAGAI SARANA PEMBELAJARAN EFEKTIF |
title_fullStr |
ANALISIS DAN DESAIN INTERAKSI 3D GAME BASED LEARNING SEBAGAI SARANA PEMBELAJARAN EFEKTIF |
title_full_unstemmed |
ANALISIS DAN DESAIN INTERAKSI 3D GAME BASED LEARNING SEBAGAI SARANA PEMBELAJARAN EFEKTIF |
title_sort |
analisis dan desain interaksi 3d game based learning sebagai sarana pembelajaran efektif |
url |
https://digilib.itb.ac.id/gdl/view/69597 |
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