VIRTUAL REALITY (VR) AS E-COMMERCE PLATFORM TO EXPAND SMES MARKET CAPABILITY IN NUSA TENGGARA TIMUR

Sustainable Development Goal (SDG) has been a global scale movement to fulfill the 2030 zero poverty agenda, Institut Teknologi Bandung, in presence of the Research and Community Service Campus's Institution (The LPPM) annually perform certain funding for community service action in order to...

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Main Author: Brehaspati Adisasmito, Arya
Format: Theses
Language:Indonesia
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Online Access:https://digilib.itb.ac.id/gdl/view/71209
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Institution: Institut Teknologi Bandung
Language: Indonesia
id id-itb.:71209
spelling id-itb.:712092023-01-30T08:11:58ZVIRTUAL REALITY (VR) AS E-COMMERCE PLATFORM TO EXPAND SMES MARKET CAPABILITY IN NUSA TENGGARA TIMUR Brehaspati Adisasmito, Arya Manajemen umum Indonesia Theses SDG, community service, Virtual Reality, E-commerce, Indonesia, Rural Society, Design Thinking INSTITUT TEKNOLOGI BANDUNG https://digilib.itb.ac.id/gdl/view/71209 Sustainable Development Goal (SDG) has been a global scale movement to fulfill the 2030 zero poverty agenda, Institut Teknologi Bandung, in presence of the Research and Community Service Campus's Institution (The LPPM) annually perform certain funding for community service action in order to fulfill SDGs agenda, and also as the duty of the higher education (Tridharma Perguruan Tinggi), the LPPM annually sent teams of lecturers and students to solve issues in the society across the country's rural region. A technology adoption project in the city of Kupang has been made, Kupang as the capital city of Nusa Tenggara Timur (NTT) province, a far east region of Indonesia, is a nice place for experiment on modifying locals behavior that are far from the nation's capital, Jakarta. The province holds a significant problem, which is low GDP and limited market, also undeveloped product management that devalue its price. The project implemented design thinking process scheme, one of which is utilizing recent virtual technology on providing digital space on e-commerce activity, 15 Small Medium Enterprises (SME) under the province's creative committee (The Dekranasda) has been chosen, the SME were provided with a 3D profile in the VR platform. text
institution Institut Teknologi Bandung
building Institut Teknologi Bandung Library
continent Asia
country Indonesia
Indonesia
content_provider Institut Teknologi Bandung
collection Digital ITB
language Indonesia
topic Manajemen umum
spellingShingle Manajemen umum
Brehaspati Adisasmito, Arya
VIRTUAL REALITY (VR) AS E-COMMERCE PLATFORM TO EXPAND SMES MARKET CAPABILITY IN NUSA TENGGARA TIMUR
description Sustainable Development Goal (SDG) has been a global scale movement to fulfill the 2030 zero poverty agenda, Institut Teknologi Bandung, in presence of the Research and Community Service Campus's Institution (The LPPM) annually perform certain funding for community service action in order to fulfill SDGs agenda, and also as the duty of the higher education (Tridharma Perguruan Tinggi), the LPPM annually sent teams of lecturers and students to solve issues in the society across the country's rural region. A technology adoption project in the city of Kupang has been made, Kupang as the capital city of Nusa Tenggara Timur (NTT) province, a far east region of Indonesia, is a nice place for experiment on modifying locals behavior that are far from the nation's capital, Jakarta. The province holds a significant problem, which is low GDP and limited market, also undeveloped product management that devalue its price. The project implemented design thinking process scheme, one of which is utilizing recent virtual technology on providing digital space on e-commerce activity, 15 Small Medium Enterprises (SME) under the province's creative committee (The Dekranasda) has been chosen, the SME were provided with a 3D profile in the VR platform.
format Theses
author Brehaspati Adisasmito, Arya
author_facet Brehaspati Adisasmito, Arya
author_sort Brehaspati Adisasmito, Arya
title VIRTUAL REALITY (VR) AS E-COMMERCE PLATFORM TO EXPAND SMES MARKET CAPABILITY IN NUSA TENGGARA TIMUR
title_short VIRTUAL REALITY (VR) AS E-COMMERCE PLATFORM TO EXPAND SMES MARKET CAPABILITY IN NUSA TENGGARA TIMUR
title_full VIRTUAL REALITY (VR) AS E-COMMERCE PLATFORM TO EXPAND SMES MARKET CAPABILITY IN NUSA TENGGARA TIMUR
title_fullStr VIRTUAL REALITY (VR) AS E-COMMERCE PLATFORM TO EXPAND SMES MARKET CAPABILITY IN NUSA TENGGARA TIMUR
title_full_unstemmed VIRTUAL REALITY (VR) AS E-COMMERCE PLATFORM TO EXPAND SMES MARKET CAPABILITY IN NUSA TENGGARA TIMUR
title_sort virtual reality (vr) as e-commerce platform to expand smes market capability in nusa tenggara timur
url https://digilib.itb.ac.id/gdl/view/71209
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