DEVELOPMENT OF VIOLENCE PREVENTION EDUCATIONAL INTERACTIVE GAME DESIGN FOR ELEMENTARY-AGE CHILDREN

Children at the age of 6-9 years old start to aware on social norms and ‘rules’ in their surroundings due to active interaction with their peers either at home and/or school. However, if those interaction is freely given without proper assistance by responsible adults to direct their action and c...

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Main Author: Dewi Mulyani, Mishelle
Format: Final Project
Language:Indonesia
Online Access:https://digilib.itb.ac.id/gdl/view/73418
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Institution: Institut Teknologi Bandung
Language: Indonesia
id id-itb.:73418
spelling id-itb.:734182023-06-20T10:12:41ZDEVELOPMENT OF VIOLENCE PREVENTION EDUCATIONAL INTERACTIVE GAME DESIGN FOR ELEMENTARY-AGE CHILDREN Dewi Mulyani, Mishelle Indonesia Final Project children 6-9 years old, edu-game, violence prevention INSTITUT TEKNOLOGI BANDUNG https://digilib.itb.ac.id/gdl/view/73418 Children at the age of 6-9 years old start to aware on social norms and ‘rules’ in their surroundings due to active interaction with their peers either at home and/or school. However, if those interaction is freely given without proper assistance by responsible adults to direct their action and channel their emotion properly, those children will grow and adopt violence and harassment as ‘normal’ behaviour. Therefore, they need to familiarize themselves in learning how to control emotion and adopting non-violent behaviour. Based on this issue we design an educative game on acknowledging and preventing violence, suitable for children at the age of 6-9 years old, as self-learning medium for a child to know, aware, and avoid violence in the future. text
institution Institut Teknologi Bandung
building Institut Teknologi Bandung Library
continent Asia
country Indonesia
Indonesia
content_provider Institut Teknologi Bandung
collection Digital ITB
language Indonesia
description Children at the age of 6-9 years old start to aware on social norms and ‘rules’ in their surroundings due to active interaction with their peers either at home and/or school. However, if those interaction is freely given without proper assistance by responsible adults to direct their action and channel their emotion properly, those children will grow and adopt violence and harassment as ‘normal’ behaviour. Therefore, they need to familiarize themselves in learning how to control emotion and adopting non-violent behaviour. Based on this issue we design an educative game on acknowledging and preventing violence, suitable for children at the age of 6-9 years old, as self-learning medium for a child to know, aware, and avoid violence in the future.
format Final Project
author Dewi Mulyani, Mishelle
spellingShingle Dewi Mulyani, Mishelle
DEVELOPMENT OF VIOLENCE PREVENTION EDUCATIONAL INTERACTIVE GAME DESIGN FOR ELEMENTARY-AGE CHILDREN
author_facet Dewi Mulyani, Mishelle
author_sort Dewi Mulyani, Mishelle
title DEVELOPMENT OF VIOLENCE PREVENTION EDUCATIONAL INTERACTIVE GAME DESIGN FOR ELEMENTARY-AGE CHILDREN
title_short DEVELOPMENT OF VIOLENCE PREVENTION EDUCATIONAL INTERACTIVE GAME DESIGN FOR ELEMENTARY-AGE CHILDREN
title_full DEVELOPMENT OF VIOLENCE PREVENTION EDUCATIONAL INTERACTIVE GAME DESIGN FOR ELEMENTARY-AGE CHILDREN
title_fullStr DEVELOPMENT OF VIOLENCE PREVENTION EDUCATIONAL INTERACTIVE GAME DESIGN FOR ELEMENTARY-AGE CHILDREN
title_full_unstemmed DEVELOPMENT OF VIOLENCE PREVENTION EDUCATIONAL INTERACTIVE GAME DESIGN FOR ELEMENTARY-AGE CHILDREN
title_sort development of violence prevention educational interactive game design for elementary-age children
url https://digilib.itb.ac.id/gdl/view/73418
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