DESIGN AND DEVELOPMENT INTELLIGENT AGENT ON AIR COMBAT FLIGHT SIMULATOR (CASE STUDY OF GAME AIR COMBAT SIMULATOR)
will be positioned against a plane. The plane on that simulator called a computer artificial intelligence. Therefore, a scenario must be designed to place the human being to fight against the computer as their enemy. And the computer must be designed automatically to fight based on human bei...
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Main Author: | Nugroho, Agus |
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Format: | Theses |
Language: | Indonesia |
Online Access: | https://digilib.itb.ac.id/gdl/view/74366 |
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Institution: | Institut Teknologi Bandung |
Language: | Indonesia |
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