VISUAL NOVEL GAME DESIGN ABOUT BURNOUT IN UNIVERSITY STUDENT (BURNED OUT)

Burnout is a condition in which individuals experience physical, mental and emotional exhaustion that occurs due to stress from workloads that are too heavy, which, if not realized, can lead to depression. Students often experience this burnout condition consciously or unconsciously. We need a me...

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Main Author: Putri Auliya, Sarah
Format: Final Project
Language:Indonesia
Online Access:https://digilib.itb.ac.id/gdl/view/74472
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Institution: Institut Teknologi Bandung
Language: Indonesia
id id-itb.:74472
spelling id-itb.:744722023-07-17T08:11:00ZVISUAL NOVEL GAME DESIGN ABOUT BURNOUT IN UNIVERSITY STUDENT (BURNED OUT) Putri Auliya, Sarah Indonesia Final Project Mental Health, Burnout, University Student, Visual Novel Game. INSTITUT TEKNOLOGI BANDUNG https://digilib.itb.ac.id/gdl/view/74472 Burnout is a condition in which individuals experience physical, mental and emotional exhaustion that occurs due to stress from workloads that are too heavy, which, if not realized, can lead to depression. Students often experience this burnout condition consciously or unconsciously. We need a media to interactively convey information about burnout related to student conditions. One of the media for conveying this information is in the form of a visual novel game, which is a type of game in a storytelling format. Visual novel games have three elements, namely visual characters, visual narrative, and visual style. The visual style used in the design of this study is a psychological horror theme, with a classic game visual novel format that uses a text box at the bottom, characters in the middle, and a background that usually indicates a place. The visual narrative designed is to tell a main character, namely a student who is struggling to balance his study and work, because of the many burdens he carries, the main character then gets burnout. The aim of this design is to raise awareness about the importance of burnout phenomena occurring among students. Using visual novel games as a medium has the potential to become an effective medium of information about burnout and can be enjoyed by university students because the interactions made by players towards games can bring out empathy for players about the events experienced by the main character who is experiencing burnout text
institution Institut Teknologi Bandung
building Institut Teknologi Bandung Library
continent Asia
country Indonesia
Indonesia
content_provider Institut Teknologi Bandung
collection Digital ITB
language Indonesia
description Burnout is a condition in which individuals experience physical, mental and emotional exhaustion that occurs due to stress from workloads that are too heavy, which, if not realized, can lead to depression. Students often experience this burnout condition consciously or unconsciously. We need a media to interactively convey information about burnout related to student conditions. One of the media for conveying this information is in the form of a visual novel game, which is a type of game in a storytelling format. Visual novel games have three elements, namely visual characters, visual narrative, and visual style. The visual style used in the design of this study is a psychological horror theme, with a classic game visual novel format that uses a text box at the bottom, characters in the middle, and a background that usually indicates a place. The visual narrative designed is to tell a main character, namely a student who is struggling to balance his study and work, because of the many burdens he carries, the main character then gets burnout. The aim of this design is to raise awareness about the importance of burnout phenomena occurring among students. Using visual novel games as a medium has the potential to become an effective medium of information about burnout and can be enjoyed by university students because the interactions made by players towards games can bring out empathy for players about the events experienced by the main character who is experiencing burnout
format Final Project
author Putri Auliya, Sarah
spellingShingle Putri Auliya, Sarah
VISUAL NOVEL GAME DESIGN ABOUT BURNOUT IN UNIVERSITY STUDENT (BURNED OUT)
author_facet Putri Auliya, Sarah
author_sort Putri Auliya, Sarah
title VISUAL NOVEL GAME DESIGN ABOUT BURNOUT IN UNIVERSITY STUDENT (BURNED OUT)
title_short VISUAL NOVEL GAME DESIGN ABOUT BURNOUT IN UNIVERSITY STUDENT (BURNED OUT)
title_full VISUAL NOVEL GAME DESIGN ABOUT BURNOUT IN UNIVERSITY STUDENT (BURNED OUT)
title_fullStr VISUAL NOVEL GAME DESIGN ABOUT BURNOUT IN UNIVERSITY STUDENT (BURNED OUT)
title_full_unstemmed VISUAL NOVEL GAME DESIGN ABOUT BURNOUT IN UNIVERSITY STUDENT (BURNED OUT)
title_sort visual novel game design about burnout in university student (burned out)
url https://digilib.itb.ac.id/gdl/view/74472
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