ANALYSIS OF BOID ALGORITHM AS A METHOD FOR ANIMAL FLOCKING SIMULATION USING ALIGNMENT CLUSTERING INDEX

Collective animal behavior exhibits intersting phenomenon found in nature. As they However these phenomenon can be complicated and challenging to simulate and visualize. In 1987 Craig Reynolds introduced an algorithm called boid or bird-oid which simulates bird-like flocking behavior. Comprising...

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Main Author: Aulia Rahman, Faiz
Format: Final Project
Language:Indonesia
Online Access:https://digilib.itb.ac.id/gdl/view/77479
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Institution: Institut Teknologi Bandung
Language: Indonesia
id id-itb.:77479
spelling id-itb.:774792023-09-06T14:53:26ZANALYSIS OF BOID ALGORITHM AS A METHOD FOR ANIMAL FLOCKING SIMULATION USING ALIGNMENT CLUSTERING INDEX Aulia Rahman, Faiz Indonesia Final Project boid algorithm, flocking behavior, emergent behavior INSTITUT TEKNOLOGI BANDUNG https://digilib.itb.ac.id/gdl/view/77479 Collective animal behavior exhibits intersting phenomenon found in nature. As they However these phenomenon can be complicated and challenging to simulate and visualize. In 1987 Craig Reynolds introduced an algorithm called boid or bird-oid which simulates bird-like flocking behavior. Comprising specific rules, the algorithm captures individual motion within a flock, later categorized into three components by its creator in 1999 that is: cohesion, alignment, and separation. These rules encourage agents in the simulation to interact and move collectively. This research aims to analyze boid using its simulation. In order to modify how each rule influence the boid movement, a weight value is assigned. These values are varied to obtain the data needed for analysis. Futhermore, additional rules such as bound, containment, and wander are incorporated to the simulation. The simulations are executed using the C#-based Unity engine, version 2020.3.3f1 LTS. The analysis is performed using the alignment clustering index (ACI) due to periodic flocking movement within the same area. Results reveal that alignment is the most influential factor in collective behavior, as evidenced by the increasing average ACI values corresponding to higher alignment weights. text
institution Institut Teknologi Bandung
building Institut Teknologi Bandung Library
continent Asia
country Indonesia
Indonesia
content_provider Institut Teknologi Bandung
collection Digital ITB
language Indonesia
description Collective animal behavior exhibits intersting phenomenon found in nature. As they However these phenomenon can be complicated and challenging to simulate and visualize. In 1987 Craig Reynolds introduced an algorithm called boid or bird-oid which simulates bird-like flocking behavior. Comprising specific rules, the algorithm captures individual motion within a flock, later categorized into three components by its creator in 1999 that is: cohesion, alignment, and separation. These rules encourage agents in the simulation to interact and move collectively. This research aims to analyze boid using its simulation. In order to modify how each rule influence the boid movement, a weight value is assigned. These values are varied to obtain the data needed for analysis. Futhermore, additional rules such as bound, containment, and wander are incorporated to the simulation. The simulations are executed using the C#-based Unity engine, version 2020.3.3f1 LTS. The analysis is performed using the alignment clustering index (ACI) due to periodic flocking movement within the same area. Results reveal that alignment is the most influential factor in collective behavior, as evidenced by the increasing average ACI values corresponding to higher alignment weights.
format Final Project
author Aulia Rahman, Faiz
spellingShingle Aulia Rahman, Faiz
ANALYSIS OF BOID ALGORITHM AS A METHOD FOR ANIMAL FLOCKING SIMULATION USING ALIGNMENT CLUSTERING INDEX
author_facet Aulia Rahman, Faiz
author_sort Aulia Rahman, Faiz
title ANALYSIS OF BOID ALGORITHM AS A METHOD FOR ANIMAL FLOCKING SIMULATION USING ALIGNMENT CLUSTERING INDEX
title_short ANALYSIS OF BOID ALGORITHM AS A METHOD FOR ANIMAL FLOCKING SIMULATION USING ALIGNMENT CLUSTERING INDEX
title_full ANALYSIS OF BOID ALGORITHM AS A METHOD FOR ANIMAL FLOCKING SIMULATION USING ALIGNMENT CLUSTERING INDEX
title_fullStr ANALYSIS OF BOID ALGORITHM AS A METHOD FOR ANIMAL FLOCKING SIMULATION USING ALIGNMENT CLUSTERING INDEX
title_full_unstemmed ANALYSIS OF BOID ALGORITHM AS A METHOD FOR ANIMAL FLOCKING SIMULATION USING ALIGNMENT CLUSTERING INDEX
title_sort analysis of boid algorithm as a method for animal flocking simulation using alignment clustering index
url https://digilib.itb.ac.id/gdl/view/77479
_version_ 1822995364121149440