ANALYSIS OF BOID ALGORITHM AS A METHOD FOR ANIMAL FLOCKING SIMULATION USING ALIGNMENT CLUSTERING INDEX
Collective animal behavior exhibits intersting phenomenon found in nature. As they However these phenomenon can be complicated and challenging to simulate and visualize. In 1987 Craig Reynolds introduced an algorithm called boid or bird-oid which simulates bird-like flocking behavior. Comprising...
Saved in:
Main Author: | Aulia Rahman, Faiz |
---|---|
Format: | Final Project |
Language: | Indonesia |
Online Access: | https://digilib.itb.ac.id/gdl/view/77479 |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Institution: | Institut Teknologi Bandung |
Language: | Indonesia |
Similar Items
-
Interactive simulation of flocking algorithms with physical robots
by: Vincent Leonardo
Published: (2016) -
Flocking algorithm using Sphero
by: Tan, Chian Fern
Published: (2015) -
Interactive simulation of flocking algorithm using unity3D
by: Leong, Kenneth Yi Xiang.
Published: (2011) -
Flocking animation and modelling environment : FAME
by: Ho, Choon Sing
Published: (2013) -
Research and development of animals' flocking behaviour
by: Tan, Kenneth Kang Wei
Published: (2014)