INTERACTIVE DIGITAL SOUND GAME DESIGN FOR GROSS MOTOR STIMULATION IN CHILDREN AGED 4-6 YEARS

In the era of the Fourth Industrial Revolution, a significant paradigm shift in technology has occurred, particularly in terms of interactivity. This change has had a profound impact on various aspects of society, including the development of children. This research focuses on the design of inter...

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Main Author: Sophi, Anvilia
Format: Final Project
Language:Indonesia
Online Access:https://digilib.itb.ac.id/gdl/view/79969
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Institution: Institut Teknologi Bandung
Language: Indonesia
id id-itb.:79969
spelling id-itb.:799692024-01-17T09:13:11ZINTERACTIVE DIGITAL SOUND GAME DESIGN FOR GROSS MOTOR STIMULATION IN CHILDREN AGED 4-6 YEARS Sophi, Anvilia Indonesia Final Project Interactive Games, Digital Music, Gross Motoric INSTITUT TEKNOLOGI BANDUNG https://digilib.itb.ac.id/gdl/view/79969 In the era of the Fourth Industrial Revolution, a significant paradigm shift in technology has occurred, particularly in terms of interactivity. This change has had a profound impact on various aspects of society, including the development of children. This research focuses on the design of interactive digital music games aimed at stimulating the gross motor skills development of children aged 4-6. This age range plays a crucial role in a child's development, involving the active development of gross motor skills and cognitive abilities. In this digital era, children are often captivated by technology and video games, reducing their interest in physical activities. This study recognizes the potential in this phenomenon by integrating captivating music into interactive technology-based games. The game design concept emphasizes the integration of sound and musical elements as motivational tools for children in physical activities. The idea involves the use of digital musical instruments that enable physical interaction among children and their playmates, presenting challenging elements to maintain their interest. Furthermore, this game design serves as an appealing alternative for children amidst the dominance of digital technology in their daily lives. text
institution Institut Teknologi Bandung
building Institut Teknologi Bandung Library
continent Asia
country Indonesia
Indonesia
content_provider Institut Teknologi Bandung
collection Digital ITB
language Indonesia
description In the era of the Fourth Industrial Revolution, a significant paradigm shift in technology has occurred, particularly in terms of interactivity. This change has had a profound impact on various aspects of society, including the development of children. This research focuses on the design of interactive digital music games aimed at stimulating the gross motor skills development of children aged 4-6. This age range plays a crucial role in a child's development, involving the active development of gross motor skills and cognitive abilities. In this digital era, children are often captivated by technology and video games, reducing their interest in physical activities. This study recognizes the potential in this phenomenon by integrating captivating music into interactive technology-based games. The game design concept emphasizes the integration of sound and musical elements as motivational tools for children in physical activities. The idea involves the use of digital musical instruments that enable physical interaction among children and their playmates, presenting challenging elements to maintain their interest. Furthermore, this game design serves as an appealing alternative for children amidst the dominance of digital technology in their daily lives.
format Final Project
author Sophi, Anvilia
spellingShingle Sophi, Anvilia
INTERACTIVE DIGITAL SOUND GAME DESIGN FOR GROSS MOTOR STIMULATION IN CHILDREN AGED 4-6 YEARS
author_facet Sophi, Anvilia
author_sort Sophi, Anvilia
title INTERACTIVE DIGITAL SOUND GAME DESIGN FOR GROSS MOTOR STIMULATION IN CHILDREN AGED 4-6 YEARS
title_short INTERACTIVE DIGITAL SOUND GAME DESIGN FOR GROSS MOTOR STIMULATION IN CHILDREN AGED 4-6 YEARS
title_full INTERACTIVE DIGITAL SOUND GAME DESIGN FOR GROSS MOTOR STIMULATION IN CHILDREN AGED 4-6 YEARS
title_fullStr INTERACTIVE DIGITAL SOUND GAME DESIGN FOR GROSS MOTOR STIMULATION IN CHILDREN AGED 4-6 YEARS
title_full_unstemmed INTERACTIVE DIGITAL SOUND GAME DESIGN FOR GROSS MOTOR STIMULATION IN CHILDREN AGED 4-6 YEARS
title_sort interactive digital sound game design for gross motor stimulation in children aged 4-6 years
url https://digilib.itb.ac.id/gdl/view/79969
_version_ 1822009045565833216