INTERACTIVE DIGITAL SOUND GAME DESIGN FOR GROSS MOTOR STIMULATION IN CHILDREN AGED 4-6 YEARS
In the era of the Fourth Industrial Revolution, a significant paradigm shift in technology has occurred, particularly in terms of interactivity. This change has had a profound impact on various aspects of society, including the development of children. This research focuses on the design of inter...
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id-itb.:799692024-01-17T09:13:11ZINTERACTIVE DIGITAL SOUND GAME DESIGN FOR GROSS MOTOR STIMULATION IN CHILDREN AGED 4-6 YEARS Sophi, Anvilia Indonesia Final Project Interactive Games, Digital Music, Gross Motoric INSTITUT TEKNOLOGI BANDUNG https://digilib.itb.ac.id/gdl/view/79969 In the era of the Fourth Industrial Revolution, a significant paradigm shift in technology has occurred, particularly in terms of interactivity. This change has had a profound impact on various aspects of society, including the development of children. This research focuses on the design of interactive digital music games aimed at stimulating the gross motor skills development of children aged 4-6. This age range plays a crucial role in a child's development, involving the active development of gross motor skills and cognitive abilities. In this digital era, children are often captivated by technology and video games, reducing their interest in physical activities. This study recognizes the potential in this phenomenon by integrating captivating music into interactive technology-based games. The game design concept emphasizes the integration of sound and musical elements as motivational tools for children in physical activities. The idea involves the use of digital musical instruments that enable physical interaction among children and their playmates, presenting challenging elements to maintain their interest. Furthermore, this game design serves as an appealing alternative for children amidst the dominance of digital technology in their daily lives. text |
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In the era of the Fourth Industrial Revolution, a significant paradigm shift in
technology has occurred, particularly in terms of interactivity. This change has had
a profound impact on various aspects of society, including the development of
children. This research focuses on the design of interactive digital music games
aimed at stimulating the gross motor skills development of children aged 4-6. This
age range plays a crucial role in a child's development, involving the active
development of gross motor skills and cognitive abilities. In this digital era, children
are often captivated by technology and video games, reducing their interest in
physical activities. This study recognizes the potential in this phenomenon by
integrating captivating music into interactive technology-based games. The game
design concept emphasizes the integration of sound and musical elements as
motivational tools for children in physical activities. The idea involves the use of
digital musical instruments that enable physical interaction among children and
their playmates, presenting challenging elements to maintain their interest.
Furthermore, this game design serves as an appealing alternative for children amidst
the dominance of digital technology in their daily lives. |
format |
Final Project |
author |
Sophi, Anvilia |
spellingShingle |
Sophi, Anvilia INTERACTIVE DIGITAL SOUND GAME DESIGN FOR GROSS MOTOR STIMULATION IN CHILDREN AGED 4-6 YEARS |
author_facet |
Sophi, Anvilia |
author_sort |
Sophi, Anvilia |
title |
INTERACTIVE DIGITAL SOUND GAME DESIGN FOR GROSS MOTOR STIMULATION IN CHILDREN AGED 4-6 YEARS |
title_short |
INTERACTIVE DIGITAL SOUND GAME DESIGN FOR GROSS MOTOR STIMULATION IN CHILDREN AGED 4-6 YEARS |
title_full |
INTERACTIVE DIGITAL SOUND GAME DESIGN FOR GROSS MOTOR STIMULATION IN CHILDREN AGED 4-6 YEARS |
title_fullStr |
INTERACTIVE DIGITAL SOUND GAME DESIGN FOR GROSS MOTOR STIMULATION IN CHILDREN AGED 4-6 YEARS |
title_full_unstemmed |
INTERACTIVE DIGITAL SOUND GAME DESIGN FOR GROSS MOTOR STIMULATION IN CHILDREN AGED 4-6 YEARS |
title_sort |
interactive digital sound game design for gross motor stimulation in children aged 4-6 years |
url |
https://digilib.itb.ac.id/gdl/view/79969 |
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1822009045565833216 |