VOID EXPLORING VIRTUAL REALITY THROUGH LIMINAL SPACE

“Void” is a Virtual Reality simulation work based on a tour simulator made with the aim of conveying the author's ideas about perspective while representing the threshold room or liminal space. In everyday life, humans interact with various spaces, both indoors and outdoors, especially publi...

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Main Author: Hayfa Permata Anjani, Yesenia
Format: Final Project
Language:Indonesia
Online Access:https://digilib.itb.ac.id/gdl/view/83754
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Institution: Institut Teknologi Bandung
Language: Indonesia
id id-itb.:83754
spelling id-itb.:837542024-08-13T07:47:14ZVOID EXPLORING VIRTUAL REALITY THROUGH LIMINAL SPACE Hayfa Permata Anjani, Yesenia Indonesia Final Project Confusion, Exploring, Liminal space, Tour Simulator, Virtual Reality INSTITUT TEKNOLOGI BANDUNG https://digilib.itb.ac.id/gdl/view/83754 “Void” is a Virtual Reality simulation work based on a tour simulator made with the aim of conveying the author's ideas about perspective while representing the threshold room or liminal space. In everyday life, humans interact with various spaces, both indoors and outdoors, especially public spaces. However, there are moments when these spaces become quiet, the phenomenon of empty spaces during the pandemic, where the function of public spaces comes to a halt with the decline in human activity. In particular, public spaces that were previously bustling with gathered human activity, when that activity disappears, often result in a confusion of unfamiliar situations. The confusion led the author to feel two simultaneous situations, namely anxiety and sadness for the lost human existence. The situation evokes the author's reflection on the confusing identity. The phenomenon then inspired the author to realize that liminal space can be applied to the dualism between the material and immaterial. By realizing the “hidden world”, it presents spaces that connect physical reality with the invisible emotional and psychological dimensions. The author sees that this phenomenon is still inherent and unavoidable, where the disorienting conditions left during the pandemic are still felt today. The title of the work “Void” was chosen to represent the author's idea of emptiness and feelings of confusion that arise from the absence of purpose or meaning in life. The author often brings up these thoughts, especially when in a lonely room, without existential humans in it, becoming truly individual. The author in this work elaborates on the idea and processes the scope with a study of simulation in Virtual Reality as a new media art and the value of interactivity in it. text
institution Institut Teknologi Bandung
building Institut Teknologi Bandung Library
continent Asia
country Indonesia
Indonesia
content_provider Institut Teknologi Bandung
collection Digital ITB
language Indonesia
description “Void” is a Virtual Reality simulation work based on a tour simulator made with the aim of conveying the author's ideas about perspective while representing the threshold room or liminal space. In everyday life, humans interact with various spaces, both indoors and outdoors, especially public spaces. However, there are moments when these spaces become quiet, the phenomenon of empty spaces during the pandemic, where the function of public spaces comes to a halt with the decline in human activity. In particular, public spaces that were previously bustling with gathered human activity, when that activity disappears, often result in a confusion of unfamiliar situations. The confusion led the author to feel two simultaneous situations, namely anxiety and sadness for the lost human existence. The situation evokes the author's reflection on the confusing identity. The phenomenon then inspired the author to realize that liminal space can be applied to the dualism between the material and immaterial. By realizing the “hidden world”, it presents spaces that connect physical reality with the invisible emotional and psychological dimensions. The author sees that this phenomenon is still inherent and unavoidable, where the disorienting conditions left during the pandemic are still felt today. The title of the work “Void” was chosen to represent the author's idea of emptiness and feelings of confusion that arise from the absence of purpose or meaning in life. The author often brings up these thoughts, especially when in a lonely room, without existential humans in it, becoming truly individual. The author in this work elaborates on the idea and processes the scope with a study of simulation in Virtual Reality as a new media art and the value of interactivity in it.
format Final Project
author Hayfa Permata Anjani, Yesenia
spellingShingle Hayfa Permata Anjani, Yesenia
VOID EXPLORING VIRTUAL REALITY THROUGH LIMINAL SPACE
author_facet Hayfa Permata Anjani, Yesenia
author_sort Hayfa Permata Anjani, Yesenia
title VOID EXPLORING VIRTUAL REALITY THROUGH LIMINAL SPACE
title_short VOID EXPLORING VIRTUAL REALITY THROUGH LIMINAL SPACE
title_full VOID EXPLORING VIRTUAL REALITY THROUGH LIMINAL SPACE
title_fullStr VOID EXPLORING VIRTUAL REALITY THROUGH LIMINAL SPACE
title_full_unstemmed VOID EXPLORING VIRTUAL REALITY THROUGH LIMINAL SPACE
title_sort void exploring virtual reality through liminal space
url https://digilib.itb.ac.id/gdl/view/83754
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