Gamification Methods of Game-Based Learning Applications in Medical Competence: A Systematic Literature Review

E-learning implementation can overcome many problems of learning process such as distance, time, and cost. For example, in companies, e-learning can increase the knowledge of employee. E-learning also can be used to improve skills for medical personnel that are important in health care education. Ga...

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Bibliographic Details
Main Authors: Hamdi, Lazuardi Fatahilah, Hantono, Bimo Sunarfri, Permanasari, Adhistya Erna
Format: Conference or Workshop Item PeerReviewed
Language:English
Published: 2022
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Online Access:https://repository.ugm.ac.id/278974/1/Gamification_Methods_of_Game-Based_Learning_Applications_in_Medical_Competence_A_Systematic_Literature_Review.pdf
https://repository.ugm.ac.id/278974/
https://ieeexplore.ieee.org/document/9944535
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Institution: Universitas Gadjah Mada
Language: English
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Summary:E-learning implementation can overcome many problems of learning process such as distance, time, and cost. For example, in companies, e-learning can increase the knowledge of employee. E-learning also can be used to improve skills for medical personnel that are important in health care education. Gamification can be implemented by turning the whole learning process into a game by using game elements such as badges, points, levels, and leaderboards in non-game settings to encourage the desired behavior and achievement goals. This study aims to find the implementation of Game-Based Learning Applications in Medical Competence. Using electronic search, we found 5 papers using a mobile application, 2 papers using a desktop application, 10 papers using virtual reality, 5 papers using a web application, and 2 Miscellaneous. All of the papers have environment or media and game-elements to apply gamification. All paper said that gamification can enhance medical competence, but just 7 papers said gamification can increase user attention and motivation and 3 papers said gamification can make user feel challenging and interesting. However, this paper proposes a different way to implement gamification elements. This study shows that gamification is a suitable learning method for medical personnel to improve their knowledge and increase motivation, attention, learning process, and learning outcomes.