FaceSnap: Game-based Courseware as a Learning Tool for Children with Social Impairment

Nowadays, computer games have been seen not just as a form of entertainment but also as a source of education. Gaming has been viewed as a way of making education fun and is able to engage children in the learning process longer. Games do not only help normal children but also children with disab...

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Main Author: Zulkarnain, Nur Zareen
Format: Final Year Project
Language:English
Published: Universiti Teknologi PETRONAS 2011
Subjects:
Online Access:http://utpedia.utp.edu.my/10463/1/2011%20-%20Facesnap%20-%20Game-Based%20Courseware%20as%20a%20Learning%20Tool%20For%20Children%20with%20Social%20Impairment.pdf
http://utpedia.utp.edu.my/10463/
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Institution: Universiti Teknologi Petronas
Language: English
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spelling my-utp-utpedia.104632017-01-25T09:42:42Z http://utpedia.utp.edu.my/10463/ FaceSnap: Game-based Courseware as a Learning Tool for Children with Social Impairment Zulkarnain, Nur Zareen T Technology (General) Nowadays, computer games have been seen not just as a form of entertainment but also as a source of education. Gaming has been viewed as a way of making education fun and is able to engage children in the learning process longer. Games do not only help normal children but also children with disabilities. The objective of this project is to find the most suitable game-based method for children with social impairment and to develop the courseware to see its effectiveness. This courseware will help the children to Jearn facial expression and social behaviour targeting children with Asperger's Syndrome. The methodology used in this project is Rapid Application Development (RAD) and the tools used for the courseware development are Adobe Flash, Adobe Photoshop, Adobe Illustrator and Adobe Soundbooth. Six children are tested playing this game to see whether there is any improvement in their score. These children are divided into Asperger' s Syndrome group and control group which consist of normal children to see their comparison. The result shows that there is improvement in their scores which indicates that this courseware is effective in helping children with social impairment to learn about facial expressions and social behaviour. Universiti Teknologi PETRONAS 2011-01 Final Year Project NonPeerReviewed application/pdf en http://utpedia.utp.edu.my/10463/1/2011%20-%20Facesnap%20-%20Game-Based%20Courseware%20as%20a%20Learning%20Tool%20For%20Children%20with%20Social%20Impairment.pdf Zulkarnain, Nur Zareen (2011) FaceSnap: Game-based Courseware as a Learning Tool for Children with Social Impairment. Universiti Teknologi PETRONAS. (Unpublished)
institution Universiti Teknologi Petronas
building UTP Resource Centre
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Teknologi Petronas
content_source UTP Electronic and Digitized Intellectual Asset
url_provider http://utpedia.utp.edu.my/
language English
topic T Technology (General)
spellingShingle T Technology (General)
Zulkarnain, Nur Zareen
FaceSnap: Game-based Courseware as a Learning Tool for Children with Social Impairment
description Nowadays, computer games have been seen not just as a form of entertainment but also as a source of education. Gaming has been viewed as a way of making education fun and is able to engage children in the learning process longer. Games do not only help normal children but also children with disabilities. The objective of this project is to find the most suitable game-based method for children with social impairment and to develop the courseware to see its effectiveness. This courseware will help the children to Jearn facial expression and social behaviour targeting children with Asperger's Syndrome. The methodology used in this project is Rapid Application Development (RAD) and the tools used for the courseware development are Adobe Flash, Adobe Photoshop, Adobe Illustrator and Adobe Soundbooth. Six children are tested playing this game to see whether there is any improvement in their score. These children are divided into Asperger' s Syndrome group and control group which consist of normal children to see their comparison. The result shows that there is improvement in their scores which indicates that this courseware is effective in helping children with social impairment to learn about facial expressions and social behaviour.
format Final Year Project
author Zulkarnain, Nur Zareen
author_facet Zulkarnain, Nur Zareen
author_sort Zulkarnain, Nur Zareen
title FaceSnap: Game-based Courseware as a Learning Tool for Children with Social Impairment
title_short FaceSnap: Game-based Courseware as a Learning Tool for Children with Social Impairment
title_full FaceSnap: Game-based Courseware as a Learning Tool for Children with Social Impairment
title_fullStr FaceSnap: Game-based Courseware as a Learning Tool for Children with Social Impairment
title_full_unstemmed FaceSnap: Game-based Courseware as a Learning Tool for Children with Social Impairment
title_sort facesnap: game-based courseware as a learning tool for children with social impairment
publisher Universiti Teknologi PETRONAS
publishDate 2011
url http://utpedia.utp.edu.my/10463/1/2011%20-%20Facesnap%20-%20Game-Based%20Courseware%20as%20a%20Learning%20Tool%20For%20Children%20with%20Social%20Impairment.pdf
http://utpedia.utp.edu.my/10463/
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