Assessing the insights on experiential learning using the augmented reality exploration
In the tertiary educational setting, learning is often taken place in a classroom environment that is too formal. Thus, to break the norm and to make learning enjoyable, exploration of a new method of knowledge dissemination using Augmented Reality (AR) was experimented in the teaching and learnin...
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International Organization Center of Academic Research (OCERINT)
2020
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my.iium.irep.875442021-01-12T00:45:31Z http://irep.iium.edu.my/87544/ Assessing the insights on experiential learning using the augmented reality exploration Abdullah, Fadzidah Kassim, Mohd Hisyamuddin Sanusi, Aliyah Nur Zafirah Abdul Razak, Mohd Raziff NA Architecture NA2400 Museums. Exhibitions NA4100 Special classes of buildings NC Drawing Design Illustration NC390 Study and teaching NC730 Technique NE Print media In the tertiary educational setting, learning is often taken place in a classroom environment that is too formal. Thus, to break the norm and to make learning enjoyable, exploration of a new method of knowledge dissemination using Augmented Reality (AR) was experimented in the teaching and learning of steel construction in architectural education. This exploration is intended to initiate an active learning and enjoyable environment for students at the university level. Hence, this paper examines students' insights on their experiences of AR exploration, where they actively learn through playing, experimenting, socialising and collaborating with their peers. During the learning process, students produced virtual steel construction details models, and then visualised the models through AR application that shows an interface with real time and real space. Prior to the AR exploration, students went through a series of workshops where they collaboratively developed models of steel construction details, based on their completed research. Students' feedback was sought after they completed the projects, particularly on their impression towards the project. The collected data was in the format of verbatim, obtained by having open-ended questionnaires. The data would be analysed using qualitative methods of content analysis using atlas.ti software. The generated frequency of coded factors would be quantified to produce an empirical result. Most students positively gave feedback that the new method applied for learning is effective and exciting, and they suggested the same approach should be implemented to other courses in the architectural educational program.The AR application had also offered them to have very practical and economical techniques of active learning, with the merger of ICT and online conveniences. International Organization Center of Academic Research (OCERINT) 2020-10 Conference or Workshop Item PeerReviewed application/pdf en http://irep.iium.edu.my/87544/33/87544%20ASSESSING%20THE%20INSIGHTS%20ON%20EXPERIENTIAL%20LEARNING.pdf Abdullah, Fadzidah and Kassim, Mohd Hisyamuddin and Sanusi, Aliyah Nur Zafirah and Abdul Razak, Mohd Raziff (2020) Assessing the insights on experiential learning using the augmented reality exploration. In: ADVED 2020: 6th International Conference on Advances in Education, 5th-6th October 2020, Istanbul, Turkey. https://www.ocerints.org/adved20_e-publication/abstracts/a55.html |
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NA Architecture NA2400 Museums. Exhibitions NA4100 Special classes of buildings NC Drawing Design Illustration NC390 Study and teaching NC730 Technique NE Print media Abdullah, Fadzidah Kassim, Mohd Hisyamuddin Sanusi, Aliyah Nur Zafirah Abdul Razak, Mohd Raziff Assessing the insights on experiential learning using the augmented reality exploration |
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In the tertiary educational setting, learning is often taken place in a classroom environment that is too formal. Thus, to break the norm and to make learning enjoyable, exploration of a new method of knowledge
dissemination using Augmented Reality (AR) was experimented in the teaching and learning of steel construction in architectural education. This exploration is intended to initiate an active learning and enjoyable environment for students at the university level. Hence, this paper examines students' insights on their experiences of AR exploration, where they actively learn through playing, experimenting, socialising
and collaborating with their peers. During the learning process, students produced virtual steel construction details models, and then visualised the models through AR application that shows an interface with real time
and real space. Prior to the AR exploration, students went through a series of workshops where they collaboratively developed models of steel construction details, based on their completed research. Students'
feedback was sought after they completed the projects, particularly on their impression towards the project. The collected data was in the format of verbatim, obtained by having open-ended questionnaires. The data would be analysed using qualitative methods of content analysis using atlas.ti software. The generated frequency of coded factors would be quantified to produce an empirical result. Most students positively gave feedback that the new method applied for learning is effective and exciting, and they suggested the same approach should be implemented to other courses in the architectural educational program.The AR application had also offered them to have very practical and economical techniques of active learning, with the merger of ICT and online conveniences. |
format |
Conference or Workshop Item |
author |
Abdullah, Fadzidah Kassim, Mohd Hisyamuddin Sanusi, Aliyah Nur Zafirah Abdul Razak, Mohd Raziff |
author_facet |
Abdullah, Fadzidah Kassim, Mohd Hisyamuddin Sanusi, Aliyah Nur Zafirah Abdul Razak, Mohd Raziff |
author_sort |
Abdullah, Fadzidah |
title |
Assessing the insights on experiential learning using the augmented reality exploration |
title_short |
Assessing the insights on experiential learning using the augmented reality exploration |
title_full |
Assessing the insights on experiential learning using the augmented reality exploration |
title_fullStr |
Assessing the insights on experiential learning using the augmented reality exploration |
title_full_unstemmed |
Assessing the insights on experiential learning using the augmented reality exploration |
title_sort |
assessing the insights on experiential learning using the augmented reality exploration |
publisher |
International Organization Center of Academic Research (OCERINT) |
publishDate |
2020 |
url |
http://irep.iium.edu.my/87544/33/87544%20ASSESSING%20THE%20INSIGHTS%20ON%20EXPERIENTIAL%20LEARNING.pdf http://irep.iium.edu.my/87544/ https://www.ocerints.org/adved20_e-publication/abstracts/a55.html |
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