Assessment of spatial intervention of public spaces by locative augmented reality games players
Augmented Reality (AR) games appear to have had a massive growth in the era of the Fourth Industrial Revolution (IR 4.0). Locative AR games require the usage of big spaces for gamers to move around. Nevertheless, there is a question of whether public spaces are suitable for the spatial intervention...
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Main Authors: | , , |
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Format: | Conference or Workshop Item |
Language: | English English |
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ITU Publications: International Telecommunication Union
2021
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Online Access: | http://irep.iium.edu.my/95030/1/95030_Assessment%20of%20spatial%20intervention%20of%20public%20spaces.pdf http://irep.iium.edu.my/95030/7/95030_Assessment%20of%20spatial%20intervention%20of%20public%20spaces_Scopus.pdf http://irep.iium.edu.my/95030/ https://www.itu.int/pub/T-PROC-KALEI-2021 |
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Institution: | Universiti Islam Antarabangsa Malaysia |
Language: | English English |
Internet
http://irep.iium.edu.my/95030/1/95030_Assessment%20of%20spatial%20intervention%20of%20public%20spaces.pdfhttp://irep.iium.edu.my/95030/7/95030_Assessment%20of%20spatial%20intervention%20of%20public%20spaces_Scopus.pdf
http://irep.iium.edu.my/95030/
https://www.itu.int/pub/T-PROC-KALEI-2021