Empowering the online distance learning using Gamification / Anisah Abdul Rahman … [et al.]
Online distance learning began to be fully practiced when the Covid-19 pandemic hits the rest of the world. The education sector, including higher education was also affected by this unfortunate event. However, to ensure teaching can be delivered to the students as effective as possible, changes are...
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Main Authors: | , , , , |
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Format: | Book Section |
Language: | English |
Published: |
Faculty of Computer and Mathematical Sciences
2021
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Subjects: | |
Online Access: | https://ir.uitm.edu.my/id/eprint/49420/1/49420.pdf https://ir.uitm.edu.my/id/eprint/49420/ https://jamcsiix.wixsite.com/2021 |
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Institution: | Universiti Teknologi Mara |
Language: | English |