Assessment of Co-Creativity in the Process of Game Design
We consider game design as a sociocultural and knowledge modelling activity, engaging participants in the design of a scenario and a game universe based on a real or imaginary socio-historical context, where characters can introduce life narratives and interaction that display either known social r...
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2019
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my.unimas.ir.281672023-10-04T03:00:29Z http://ir.unimas.my/id/eprint/28167/ Assessment of Co-Creativity in the Process of Game Design Romero, Margarida Sylvester, Arnab De Smet, Cindy Fitri Suraya, Mohamad Jacey Lynn, Minoi Morini, Luca LB2300 Higher Education We consider game design as a sociocultural and knowledge modelling activity, engaging participants in the design of a scenario and a game universe based on a real or imaginary socio-historical context, where characters can introduce life narratives and interaction that display either known social realities or entirely new ones. In this research, participants of the co-creation activity are Malaysian students who were working in groups to design game-based learning resources for rural school children. After the co-creativity activity, the students were invited to answer the co-creativity scale, an adapted version of the Assessment Scale of Creative Collaboration (ASCC), combining both the co-creativity factors and learners’ experiences on their interests, and difficulties they faced during the co-creativity process. The preliminary results showed a high diversity on the participants’ attitudes towards collaboration, especially related to their preferences towards individual or collaborative work. Academic Conferences and Publishing International Limited 2019 Article PeerReviewed text en http://ir.unimas.my/id/eprint/28167/1/Co-creativity.pdf Romero, Margarida and Sylvester, Arnab and De Smet, Cindy and Fitri Suraya, Mohamad and Jacey Lynn, Minoi and Morini, Luca (2019) Assessment of Co-Creativity in the Process of Game Design. The Electronic Journal of e-Learning, 17 (3). pp. 199-206. ISSN 1479-4403 http://www.ejel.org/issue/current.html 10.34190/JEL.17.3.003 |
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LB2300 Higher Education Romero, Margarida Sylvester, Arnab De Smet, Cindy Fitri Suraya, Mohamad Jacey Lynn, Minoi Morini, Luca Assessment of Co-Creativity in the Process of Game Design |
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We consider game design as a sociocultural and knowledge modelling activity, engaging participants in the design
of a scenario and a game universe based on a real or imaginary socio-historical context, where characters can introduce life narratives and interaction that display either known social realities or entirely new ones. In this research, participants of the co-creation activity are Malaysian students who were working in groups to design game-based learning resources for rural school children. After the co-creativity activity, the students were invited to answer the co-creativity scale, an adapted version of the Assessment Scale of Creative Collaboration (ASCC), combining both the co-creativity factors and learners’ experiences on their interests, and difficulties they faced during the co-creativity process. The preliminary results showed a high diversity on the participants’ attitudes towards collaboration, especially related to their preferences towards individual or collaborative work. |
format |
Article |
author |
Romero, Margarida Sylvester, Arnab De Smet, Cindy Fitri Suraya, Mohamad Jacey Lynn, Minoi Morini, Luca |
author_facet |
Romero, Margarida Sylvester, Arnab De Smet, Cindy Fitri Suraya, Mohamad Jacey Lynn, Minoi Morini, Luca |
author_sort |
Romero, Margarida |
title |
Assessment of Co-Creativity in the Process of Game Design |
title_short |
Assessment of Co-Creativity in the Process of Game Design |
title_full |
Assessment of Co-Creativity in the Process of Game Design |
title_fullStr |
Assessment of Co-Creativity in the Process of Game Design |
title_full_unstemmed |
Assessment of Co-Creativity in the Process of Game Design |
title_sort |
assessment of co-creativity in the process of game design |
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Academic Conferences and Publishing International Limited |
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2019 |
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http://ir.unimas.my/id/eprint/28167/1/Co-creativity.pdf http://ir.unimas.my/id/eprint/28167/ http://www.ejel.org/issue/current.html |
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