3D character motion deformation technique for motion style alteration

Realistic humanoid character movement is very important for the application of in the computer games and animations. However, 3D character pose has a very high dimensional data together with joint rotation, body position and orientation. This paper demonstrates a technique in deforming various motio...

Full description

Saved in:
Bibliographic Details
Main Authors: Ismail, I., Sunar, M. S., Qian, H. W., Arsad, M. A. M.
Format: Conference or Workshop Item
Published: Institute of Electrical and Electronics Engineers Inc. 2016
Subjects:
Online Access:http://eprints.utm.my/id/eprint/73131/
https://www.scopus.com/inward/record.uri?eid=2-s2.0-84983375646&doi=10.1109%2fIDM.2015.7516341&partnerID=40&md5=270a019bb19eedcc9ddc785af330e592
Tags: Add Tag
No Tags, Be the first to tag this record!
Institution: Universiti Teknologi Malaysia
id my.utm.73131
record_format eprints
spelling my.utm.731312017-11-21T03:28:06Z http://eprints.utm.my/id/eprint/73131/ 3D character motion deformation technique for motion style alteration Ismail, I. Sunar, M. S. Qian, H. W. Arsad, M. A. M. QA75 Electronic computers. Computer science Realistic humanoid character movement is very important for the application of in the computer games and animations. However, 3D character pose has a very high dimensional data together with joint rotation, body position and orientation. This paper demonstrates a technique in deforming various motion styles from normal to strong and to exaggeration mode by deforming specific pose from 3D character motion input on the computer animation system. This method allows the humanoid character to generate new motion from original motion respond and naturally based on user's motion input. Unlike the current 3D humanoid character motion editor, our method produces a realistic final result and simulates smooth humanoid motion style based on simple user interface control. Institute of Electrical and Electronics Engineers Inc. 2016 Conference or Workshop Item PeerReviewed Ismail, I. and Sunar, M. S. and Qian, H. W. and Arsad, M. A. M. (2016) 3D character motion deformation technique for motion style alteration. In: 4th International Conference on Interactive Digital Media, ICIDM 2015, 1 December 2015 through 5 December 2015, Bandung; Indonesia. https://www.scopus.com/inward/record.uri?eid=2-s2.0-84983375646&doi=10.1109%2fIDM.2015.7516341&partnerID=40&md5=270a019bb19eedcc9ddc785af330e592
institution Universiti Teknologi Malaysia
building UTM Library
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Teknologi Malaysia
content_source UTM Institutional Repository
url_provider http://eprints.utm.my/
topic QA75 Electronic computers. Computer science
spellingShingle QA75 Electronic computers. Computer science
Ismail, I.
Sunar, M. S.
Qian, H. W.
Arsad, M. A. M.
3D character motion deformation technique for motion style alteration
description Realistic humanoid character movement is very important for the application of in the computer games and animations. However, 3D character pose has a very high dimensional data together with joint rotation, body position and orientation. This paper demonstrates a technique in deforming various motion styles from normal to strong and to exaggeration mode by deforming specific pose from 3D character motion input on the computer animation system. This method allows the humanoid character to generate new motion from original motion respond and naturally based on user's motion input. Unlike the current 3D humanoid character motion editor, our method produces a realistic final result and simulates smooth humanoid motion style based on simple user interface control.
format Conference or Workshop Item
author Ismail, I.
Sunar, M. S.
Qian, H. W.
Arsad, M. A. M.
author_facet Ismail, I.
Sunar, M. S.
Qian, H. W.
Arsad, M. A. M.
author_sort Ismail, I.
title 3D character motion deformation technique for motion style alteration
title_short 3D character motion deformation technique for motion style alteration
title_full 3D character motion deformation technique for motion style alteration
title_fullStr 3D character motion deformation technique for motion style alteration
title_full_unstemmed 3D character motion deformation technique for motion style alteration
title_sort 3d character motion deformation technique for motion style alteration
publisher Institute of Electrical and Electronics Engineers Inc.
publishDate 2016
url http://eprints.utm.my/id/eprint/73131/
https://www.scopus.com/inward/record.uri?eid=2-s2.0-84983375646&doi=10.1109%2fIDM.2015.7516341&partnerID=40&md5=270a019bb19eedcc9ddc785af330e592
_version_ 1643656584097693696