3D character motion deformation technique for motion style alteration
Realistic humanoid character movement is very important for the application of in the computer games and animations. However, 3D character pose has a very high dimensional data together with joint rotation, body position and orientation. This paper demonstrates a technique in deforming various motio...
Saved in:
Main Authors: | , , , |
---|---|
Format: | Conference or Workshop Item |
Published: |
Institute of Electrical and Electronics Engineers Inc.
2016
|
Subjects: | |
Online Access: | http://eprints.utm.my/id/eprint/73131/ https://www.scopus.com/inward/record.uri?eid=2-s2.0-84983375646&doi=10.1109%2fIDM.2015.7516341&partnerID=40&md5=270a019bb19eedcc9ddc785af330e592 |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Institution: | Universiti Teknologi Malaysia |
id |
my.utm.73131 |
---|---|
record_format |
eprints |
spelling |
my.utm.731312017-11-21T03:28:06Z http://eprints.utm.my/id/eprint/73131/ 3D character motion deformation technique for motion style alteration Ismail, I. Sunar, M. S. Qian, H. W. Arsad, M. A. M. QA75 Electronic computers. Computer science Realistic humanoid character movement is very important for the application of in the computer games and animations. However, 3D character pose has a very high dimensional data together with joint rotation, body position and orientation. This paper demonstrates a technique in deforming various motion styles from normal to strong and to exaggeration mode by deforming specific pose from 3D character motion input on the computer animation system. This method allows the humanoid character to generate new motion from original motion respond and naturally based on user's motion input. Unlike the current 3D humanoid character motion editor, our method produces a realistic final result and simulates smooth humanoid motion style based on simple user interface control. Institute of Electrical and Electronics Engineers Inc. 2016 Conference or Workshop Item PeerReviewed Ismail, I. and Sunar, M. S. and Qian, H. W. and Arsad, M. A. M. (2016) 3D character motion deformation technique for motion style alteration. In: 4th International Conference on Interactive Digital Media, ICIDM 2015, 1 December 2015 through 5 December 2015, Bandung; Indonesia. https://www.scopus.com/inward/record.uri?eid=2-s2.0-84983375646&doi=10.1109%2fIDM.2015.7516341&partnerID=40&md5=270a019bb19eedcc9ddc785af330e592 |
institution |
Universiti Teknologi Malaysia |
building |
UTM Library |
collection |
Institutional Repository |
continent |
Asia |
country |
Malaysia |
content_provider |
Universiti Teknologi Malaysia |
content_source |
UTM Institutional Repository |
url_provider |
http://eprints.utm.my/ |
topic |
QA75 Electronic computers. Computer science |
spellingShingle |
QA75 Electronic computers. Computer science Ismail, I. Sunar, M. S. Qian, H. W. Arsad, M. A. M. 3D character motion deformation technique for motion style alteration |
description |
Realistic humanoid character movement is very important for the application of in the computer games and animations. However, 3D character pose has a very high dimensional data together with joint rotation, body position and orientation. This paper demonstrates a technique in deforming various motion styles from normal to strong and to exaggeration mode by deforming specific pose from 3D character motion input on the computer animation system. This method allows the humanoid character to generate new motion from original motion respond and naturally based on user's motion input. Unlike the current 3D humanoid character motion editor, our method produces a realistic final result and simulates smooth humanoid motion style based on simple user interface control. |
format |
Conference or Workshop Item |
author |
Ismail, I. Sunar, M. S. Qian, H. W. Arsad, M. A. M. |
author_facet |
Ismail, I. Sunar, M. S. Qian, H. W. Arsad, M. A. M. |
author_sort |
Ismail, I. |
title |
3D character motion deformation technique for motion style alteration |
title_short |
3D character motion deformation technique for motion style alteration |
title_full |
3D character motion deformation technique for motion style alteration |
title_fullStr |
3D character motion deformation technique for motion style alteration |
title_full_unstemmed |
3D character motion deformation technique for motion style alteration |
title_sort |
3d character motion deformation technique for motion style alteration |
publisher |
Institute of Electrical and Electronics Engineers Inc. |
publishDate |
2016 |
url |
http://eprints.utm.my/id/eprint/73131/ https://www.scopus.com/inward/record.uri?eid=2-s2.0-84983375646&doi=10.1109%2fIDM.2015.7516341&partnerID=40&md5=270a019bb19eedcc9ddc785af330e592 |
_version_ |
1643656584097693696 |