A Kick Start in Implementation of PBL in Computer Programming
This paper aims to provide ideas regarding implementation of Problem-Based Learning (PBL) in computer programming, where practical activities are included in order to generate interaction between software and hardware. The details regarding the experience, mode of delivering, obstacles and suggestio...
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2005
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my.utm.9502017-08-27T04:59:20Z http://eprints.utm.my/id/eprint/950/ A Kick Start in Implementation of PBL in Computer Programming Bakar, Mohd. Shafie Shaikh Ab. Rahman, Shaikh Nasir LB2300 Higher Education This paper aims to provide ideas regarding implementation of Problem-Based Learning (PBL) in computer programming, where practical activities are included in order to generate interaction between software and hardware. The details regarding the experience, mode of delivering, obstacles and suggestion for future improvement are described in the paper. It presents the procedures involved in developing PBL cases for some basic electrical engineering problems. The approach begins with the students exploring the given problems and proposing the outcomes of their brainstorming session. They are then put into groups in order to encourage team working between team members, and cooperation between groups. To practice communication skills, each group is required to present their findings. With this initiative and approach, it is found that the students have the ability to present their own creative ideas, lending to a better understanding of the course. 2005-12-12 Conference or Workshop Item PeerReviewed application/pdf en http://eprints.utm.my/id/eprint/950/1/Session_O5-004.pdf Bakar, Mohd. Shafie and Shaikh Ab. Rahman, Shaikh Nasir (2005) A Kick Start in Implementation of PBL in Computer Programming. In: Regional Conference on Engineering Education RCEE 2005, 12-13 Dec 2005, Johor, Malaysia. |
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LB2300 Higher Education Bakar, Mohd. Shafie Shaikh Ab. Rahman, Shaikh Nasir A Kick Start in Implementation of PBL in Computer Programming |
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This paper aims to provide ideas regarding implementation of Problem-Based Learning (PBL) in computer programming, where practical activities are included in order to generate interaction between software and hardware. The details regarding the experience, mode of delivering, obstacles and suggestion for future improvement are described in the paper. It presents the procedures involved in developing PBL cases for some basic electrical engineering problems. The approach begins with the students exploring the given problems and proposing the outcomes of their brainstorming session. They are then put into groups in order to encourage team working between team members, and cooperation between groups. To practice communication skills, each group is required to present their findings. With this initiative and approach, it is found that the students have the ability to present their own creative ideas, lending to a better understanding of the course. |
format |
Conference or Workshop Item |
author |
Bakar, Mohd. Shafie Shaikh Ab. Rahman, Shaikh Nasir |
author_facet |
Bakar, Mohd. Shafie Shaikh Ab. Rahman, Shaikh Nasir |
author_sort |
Bakar, Mohd. Shafie |
title |
A Kick Start in Implementation of PBL in Computer Programming |
title_short |
A Kick Start in Implementation of PBL in Computer Programming |
title_full |
A Kick Start in Implementation of PBL in Computer Programming |
title_fullStr |
A Kick Start in Implementation of PBL in Computer Programming |
title_full_unstemmed |
A Kick Start in Implementation of PBL in Computer Programming |
title_sort |
kick start in implementation of pbl in computer programming |
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2005 |
url |
http://eprints.utm.my/id/eprint/950/1/Session_O5-004.pdf http://eprints.utm.my/id/eprint/950/ |
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