The potential use of augmented reality in gamification

The use of augmented reality (AR) and gamification in various fields is currently gaining popularity for its capability in engaging users.Gamification is a term that defines the use of game-based elements, such as game mechanics, aesthetics, dynamics, and game thinking in the non-game context envir...

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Bibliographic Details
Main Authors: Mohamed Noor, Nurtihah, Yusoff, Fakhrul Hazman, Yussof, Rahmah Lob, Ismail, Marina
Format: Conference or Workshop Item
Language:English
Published: 2015
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Online Access:http://repo.uum.edu.my/15540/1/PID048.pdf
http://repo.uum.edu.my/15540/
http://www.icoci.cms.net.my/proceedings/2015/TOC.html
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Institution: Universiti Utara Malaysia
Language: English

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