3D facial movement replication using digital video

The Philippines is one of the growing game development countries in the world. As of now the game titles that have been produced by local companies are less than a handful. Some of today's games are becoming more and more realistic in terms of the look, the feel and the motion that is done by t...

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Main Authors: Espiritu, Derrick G., Mendoza, Rommel A., Nieto, Randolph Jon L., Uyecio, Arich C.
Format: text
Language:English
Published: Animo Repository 2006
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Online Access:https://animorepository.dlsu.edu.ph/etd_bachelors/14390
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Institution: De La Salle University
Language: English
id oai:animorepository.dlsu.edu.ph:etd_bachelors-15032
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spelling oai:animorepository.dlsu.edu.ph:etd_bachelors-150322021-11-20T01:17:30Z 3D facial movement replication using digital video Espiritu, Derrick G. Mendoza, Rommel A. Nieto, Randolph Jon L. Uyecio, Arich C. The Philippines is one of the growing game development countries in the world. As of now the game titles that have been produced by local companies are less than a handful. Some of today's games are becoming more and more realistic in terms of the look, the feel and the motion that is done by the characters within a game. Motion capture is one of the most optimal way of replicating movement for 3D movement. The research has devised a way to replicate, or at the very least approximate, the movements of human face in a given digital video to a 3D face model. The proponents have utilized image processing techniques for movement detection and XML scripting for movement encoding. As for the #D face renderer, the proponents have used the XFace Toolkit. The system posted an average correctness of 80.60% using frame per second comparison of the input video and 3D animation sequence output. The proponents also conducted a survey to reduce the subjectivity of the visual comparison, which in turn has an average of 77.06% confidence value. 2006-01-01T08:00:00Z text https://animorepository.dlsu.edu.ph/etd_bachelors/14390 Bachelor's Theses English Animo Repository Computer Sciences
institution De La Salle University
building De La Salle University Library
continent Asia
country Philippines
Philippines
content_provider De La Salle University Library
collection DLSU Institutional Repository
language English
topic Computer Sciences
spellingShingle Computer Sciences
Espiritu, Derrick G.
Mendoza, Rommel A.
Nieto, Randolph Jon L.
Uyecio, Arich C.
3D facial movement replication using digital video
description The Philippines is one of the growing game development countries in the world. As of now the game titles that have been produced by local companies are less than a handful. Some of today's games are becoming more and more realistic in terms of the look, the feel and the motion that is done by the characters within a game. Motion capture is one of the most optimal way of replicating movement for 3D movement. The research has devised a way to replicate, or at the very least approximate, the movements of human face in a given digital video to a 3D face model. The proponents have utilized image processing techniques for movement detection and XML scripting for movement encoding. As for the #D face renderer, the proponents have used the XFace Toolkit. The system posted an average correctness of 80.60% using frame per second comparison of the input video and 3D animation sequence output. The proponents also conducted a survey to reduce the subjectivity of the visual comparison, which in turn has an average of 77.06% confidence value.
format text
author Espiritu, Derrick G.
Mendoza, Rommel A.
Nieto, Randolph Jon L.
Uyecio, Arich C.
author_facet Espiritu, Derrick G.
Mendoza, Rommel A.
Nieto, Randolph Jon L.
Uyecio, Arich C.
author_sort Espiritu, Derrick G.
title 3D facial movement replication using digital video
title_short 3D facial movement replication using digital video
title_full 3D facial movement replication using digital video
title_fullStr 3D facial movement replication using digital video
title_full_unstemmed 3D facial movement replication using digital video
title_sort 3d facial movement replication using digital video
publisher Animo Repository
publishDate 2006
url https://animorepository.dlsu.edu.ph/etd_bachelors/14390
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