3D facial movement replication using digital video
The Philippines is one of the growing game development countries in the world. As of now the game titles that have been produced by local companies are less than a handful. Some of today's games are becoming more and more realistic in terms of the look, the feel and the motion that is done by t...
Saved in:
Main Authors: | Espiritu, Derrick G., Mendoza, Rommel A., Nieto, Randolph Jon L., Uyecio, Arich C. |
---|---|
Format: | text |
Language: | English |
Published: |
Animo Repository
2006
|
Subjects: | |
Online Access: | https://animorepository.dlsu.edu.ph/etd_bachelors/14390 |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Institution: | De La Salle University |
Language: | English |
Similar Items
-
Modeling 3D Facial Expressions using Geometry Videos
by: XIA, Jiazhi, et al.
Published: (2010) -
Modeling and compressing 3-D facial expressions using geometry videos
by: Xia, Jiazhi, et al.
Published: (2013) -
Modeling and Compressing 3-D Facial Expressions Using Geometry Videos
by: XIA, Jiazhi, et al.
Published: (2012) -
Dense facial landmark mesh for facial skin movement understanding
by: Sinha, Jyona
Published: (2023) -
Hemifacial spasm and involuntary facial movements
by: Tan N.-C., et al.
Published: (2018)