Phalanx: 3D game application programming interface for palm systems

The limitation of Palm devices hardware is a great obstacle for 3D game development for said platform. Although the situation has slightly changed because of advances in hardware and software, 3D graphic game development still requires the tools that support these developments, which are not present...

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Bibliographic Details
Main Authors: Calalec, Carlos Gregor, Lee, Jinyoung, Singh, Arun Roshan, Uy, Kaine Kenneth
Format: text
Language:English
Published: Animo Repository 2006
Online Access:https://animorepository.dlsu.edu.ph/etd_bachelors/14422
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Institution: De La Salle University
Language: English
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Summary:The limitation of Palm devices hardware is a great obstacle for 3D game development for said platform. Although the situation has slightly changed because of advances in hardware and software, 3D graphic game development still requires the tools that support these developments, which are not present on all Palm devices. This issue in particular became the motivation for the development of this research project. The proponents of this paper chose to focus on the creation of a 3D game Application Programming Interface for Palm to challenge this problem, and aim for the RPG development tool to be logic-centric rather than graphic, and as such avoid the problems associated with hardware disparity.