Phalanx: 3D game application programming interface for palm systems

The limitation of Palm devices hardware is a great obstacle for 3D game development for said platform. Although the situation has slightly changed because of advances in hardware and software, 3D graphic game development still requires the tools that support these developments, which are not present...

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Main Authors: Calalec, Carlos Gregor, Lee, Jinyoung, Singh, Arun Roshan, Uy, Kaine Kenneth
Format: text
Language:English
Published: Animo Repository 2006
Online Access:https://animorepository.dlsu.edu.ph/etd_bachelors/14422
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Institution: De La Salle University
Language: English
id oai:animorepository.dlsu.edu.ph:etd_bachelors-15064
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spelling oai:animorepository.dlsu.edu.ph:etd_bachelors-150642021-11-03T04:14:38Z Phalanx: 3D game application programming interface for palm systems Calalec, Carlos Gregor Lee, Jinyoung Singh, Arun Roshan Uy, Kaine Kenneth The limitation of Palm devices hardware is a great obstacle for 3D game development for said platform. Although the situation has slightly changed because of advances in hardware and software, 3D graphic game development still requires the tools that support these developments, which are not present on all Palm devices. This issue in particular became the motivation for the development of this research project. The proponents of this paper chose to focus on the creation of a 3D game Application Programming Interface for Palm to challenge this problem, and aim for the RPG development tool to be logic-centric rather than graphic, and as such avoid the problems associated with hardware disparity. 2006-01-01T08:00:00Z text https://animorepository.dlsu.edu.ph/etd_bachelors/14422 Bachelor's Theses English Animo Repository
institution De La Salle University
building De La Salle University Library
continent Asia
country Philippines
Philippines
content_provider De La Salle University Library
collection DLSU Institutional Repository
language English
description The limitation of Palm devices hardware is a great obstacle for 3D game development for said platform. Although the situation has slightly changed because of advances in hardware and software, 3D graphic game development still requires the tools that support these developments, which are not present on all Palm devices. This issue in particular became the motivation for the development of this research project. The proponents of this paper chose to focus on the creation of a 3D game Application Programming Interface for Palm to challenge this problem, and aim for the RPG development tool to be logic-centric rather than graphic, and as such avoid the problems associated with hardware disparity.
format text
author Calalec, Carlos Gregor
Lee, Jinyoung
Singh, Arun Roshan
Uy, Kaine Kenneth
spellingShingle Calalec, Carlos Gregor
Lee, Jinyoung
Singh, Arun Roshan
Uy, Kaine Kenneth
Phalanx: 3D game application programming interface for palm systems
author_facet Calalec, Carlos Gregor
Lee, Jinyoung
Singh, Arun Roshan
Uy, Kaine Kenneth
author_sort Calalec, Carlos Gregor
title Phalanx: 3D game application programming interface for palm systems
title_short Phalanx: 3D game application programming interface for palm systems
title_full Phalanx: 3D game application programming interface for palm systems
title_fullStr Phalanx: 3D game application programming interface for palm systems
title_full_unstemmed Phalanx: 3D game application programming interface for palm systems
title_sort phalanx: 3d game application programming interface for palm systems
publisher Animo Repository
publishDate 2006
url https://animorepository.dlsu.edu.ph/etd_bachelors/14422
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