Aether game engine

Computer games comprise one of the fastest-growing application markets in the world, and many of them are targeted to run on different platforms. Currently, Microsoft XNA is the only framework that supports the development of games for both Windows and Xbox 360. Game frameworks are an important part...

Full description

Saved in:
Bibliographic Details
Main Authors: Alcalde, Aldrin Joseph T., Cuason, Bernadette T., Dangla, Ma. Marenza D., Hagad, Juan Lorenzo M.
Format: text
Language:English
Published: Animo Repository 2008
Online Access:https://animorepository.dlsu.edu.ph/etd_bachelors/14434
Tags: Add Tag
No Tags, Be the first to tag this record!
Institution: De La Salle University
Language: English
id oai:animorepository.dlsu.edu.ph:etd_bachelors-15076
record_format eprints
spelling oai:animorepository.dlsu.edu.ph:etd_bachelors-150762022-06-25T03:39:42Z Aether game engine Alcalde, Aldrin Joseph T. Cuason, Bernadette T. Dangla, Ma. Marenza D. Hagad, Juan Lorenzo M. Computer games comprise one of the fastest-growing application markets in the world, and many of them are targeted to run on different platforms. Currently, Microsoft XNA is the only framework that supports the development of games for both Windows and Xbox 360. Game frameworks are an important part of a game since it facilitates the switching between different models of interaction with the game application. However, there are only a few fully developed game engines that have support for XNA. The proponents of this research developed game engines that have support for XNA. The proponents of this research developed an XNA framework-based engine for the creation of single-player 3D Computer and Console Role-playing Games (CRPGs). Aether Game Engine was able to integrate the XNA framework and provided features for creating 3D CRPGs. Features include Game Screen management, 2D and 3D object management, input detection from mouse and keyboard and audio management. 2008-01-01T08:00:00Z text https://animorepository.dlsu.edu.ph/etd_bachelors/14434 Bachelor's Theses English Animo Repository
institution De La Salle University
building De La Salle University Library
continent Asia
country Philippines
Philippines
content_provider De La Salle University Library
collection DLSU Institutional Repository
language English
description Computer games comprise one of the fastest-growing application markets in the world, and many of them are targeted to run on different platforms. Currently, Microsoft XNA is the only framework that supports the development of games for both Windows and Xbox 360. Game frameworks are an important part of a game since it facilitates the switching between different models of interaction with the game application. However, there are only a few fully developed game engines that have support for XNA. The proponents of this research developed game engines that have support for XNA. The proponents of this research developed an XNA framework-based engine for the creation of single-player 3D Computer and Console Role-playing Games (CRPGs). Aether Game Engine was able to integrate the XNA framework and provided features for creating 3D CRPGs. Features include Game Screen management, 2D and 3D object management, input detection from mouse and keyboard and audio management.
format text
author Alcalde, Aldrin Joseph T.
Cuason, Bernadette T.
Dangla, Ma. Marenza D.
Hagad, Juan Lorenzo M.
spellingShingle Alcalde, Aldrin Joseph T.
Cuason, Bernadette T.
Dangla, Ma. Marenza D.
Hagad, Juan Lorenzo M.
Aether game engine
author_facet Alcalde, Aldrin Joseph T.
Cuason, Bernadette T.
Dangla, Ma. Marenza D.
Hagad, Juan Lorenzo M.
author_sort Alcalde, Aldrin Joseph T.
title Aether game engine
title_short Aether game engine
title_full Aether game engine
title_fullStr Aether game engine
title_full_unstemmed Aether game engine
title_sort aether game engine
publisher Animo Repository
publishDate 2008
url https://animorepository.dlsu.edu.ph/etd_bachelors/14434
_version_ 1736864214163652608