War machines G: a partial-order planning system for a war game domain

With the emergence of the use of AI in computer games, players have been faced with level of game-play and challenge that provide more enjoyment. Although techniques like neural networks and genetic algorithms have been used by some of the more revolutionary games, most AI used in games are based on...

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Bibliographic Details
Main Authors: Macaspac, Kane Chelster M., Sta. Ana, Jeffrey B., Wong, Madeleine Ariane A.
Format: text
Language:English
Published: Animo Repository 2004
Subjects:
Online Access:https://animorepository.dlsu.edu.ph/etd_bachelors/6604
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Institution: De La Salle University
Language: English