Hand pose interpolation

The research presents a method that interpolates movement given two hand poses. This method is derived from a combination of kinematics and interpolation approaches. A kinematic model of the human hand is constructed to be able to represent and mathematically compute the changes in poses and the req...

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Main Authors: Abola, Jeremiah Jerome L., Benedicto, Miguel Angelo G., Chiu, Li J., Sarain, Issah M.
Format: text
Language:English
Published: Animo Repository 2004
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Online Access:https://animorepository.dlsu.edu.ph/etd_honors/235
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Institution: De La Salle University
Language: English
id oai:animorepository.dlsu.edu.ph:etd_honors-1234
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spelling oai:animorepository.dlsu.edu.ph:etd_honors-12342022-02-16T03:22:57Z Hand pose interpolation Abola, Jeremiah Jerome L. Benedicto, Miguel Angelo G. Chiu, Li J. Sarain, Issah M. The research presents a method that interpolates movement given two hand poses. This method is derived from a combination of kinematics and interpolation approaches. A kinematic model of the human hand is constructed to be able to represent and mathematically compute the changes in poses and the required interpolation. Furthermore, collision detection and motion constraints are applied to limit the movement of the land to make it more realistic. As a test bed for the study, a graphical representation of the hand was used to create a finger spelling simulation software that accepts text inputs. However, input is restricted to the letters of the American Sign Language (ASL) alphabet that do not require wrist movements. Keywords: hand pose interpolation, inverse kinematics, degrees of freedom, kinematic model, 3D animation, and computer graphics. 2004-01-01T08:00:00Z text https://animorepository.dlsu.edu.ph/etd_honors/235 Honors Theses English Animo Repository Interpolation Kinematics Computer simulation Computer animation
institution De La Salle University
building De La Salle University Library
continent Asia
country Philippines
Philippines
content_provider De La Salle University Library
collection DLSU Institutional Repository
language English
topic Interpolation
Kinematics
Computer simulation
Computer animation
spellingShingle Interpolation
Kinematics
Computer simulation
Computer animation
Abola, Jeremiah Jerome L.
Benedicto, Miguel Angelo G.
Chiu, Li J.
Sarain, Issah M.
Hand pose interpolation
description The research presents a method that interpolates movement given two hand poses. This method is derived from a combination of kinematics and interpolation approaches. A kinematic model of the human hand is constructed to be able to represent and mathematically compute the changes in poses and the required interpolation. Furthermore, collision detection and motion constraints are applied to limit the movement of the land to make it more realistic. As a test bed for the study, a graphical representation of the hand was used to create a finger spelling simulation software that accepts text inputs. However, input is restricted to the letters of the American Sign Language (ASL) alphabet that do not require wrist movements. Keywords: hand pose interpolation, inverse kinematics, degrees of freedom, kinematic model, 3D animation, and computer graphics.
format text
author Abola, Jeremiah Jerome L.
Benedicto, Miguel Angelo G.
Chiu, Li J.
Sarain, Issah M.
author_facet Abola, Jeremiah Jerome L.
Benedicto, Miguel Angelo G.
Chiu, Li J.
Sarain, Issah M.
author_sort Abola, Jeremiah Jerome L.
title Hand pose interpolation
title_short Hand pose interpolation
title_full Hand pose interpolation
title_fullStr Hand pose interpolation
title_full_unstemmed Hand pose interpolation
title_sort hand pose interpolation
publisher Animo Repository
publishDate 2004
url https://animorepository.dlsu.edu.ph/etd_honors/235
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