Lego brick approximation of 3D models on a GPU using openCL
This research improved the execution time of the Lego brick approximation system implemented by (Bautista, 2007) using the Graphic Processing Units (GPU) parallel cores. The system is a variation of a Lego CAD (computer aided design) which is used in virtual Lego model design before it is tediously...
Saved in:
Main Author: | Guillergan, Paul Jonathan D. |
---|---|
Format: | text |
Language: | English |
Published: |
Animo Repository
2012
|
Subjects: | |
Online Access: | https://animorepository.dlsu.edu.ph/etd_masteral/4303 |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Institution: | De La Salle University |
Language: | English |
Similar Items
-
Query processing on OpenCL-based FPGAs : challenges and opportunities
by: Paul, Johns, et al.
Published: (2020) -
On-the-fly parallel data shuffling for graph processing on OpenCL-based FPGAs
by: Chen Xinyu, et al.
Published: (2020) -
Exploring voxel-based morphological operators for automatic Lego model construction
by: Ureta, Jennifer C.
Published: (2017) -
A mobile augmented reality-based assembly guidance application for LEGO
by: Bagamaspad, Anne Marielle, et al.
Published: (2018) -
Random finite set based bayesian filtering with OpenCL in a heterogeneous platform
by: Hu, B, et al.
Published: (2020)