Implementing a gesture-based matchmaking system in an audio exercise game

Many games utilize matchmaking to improve the gaming experience for the players of the game. In this research, the use of skill-based versus style-based matchmaking is explored under the context of a Boxing Audio Exercise Game. Player actions, which are retrieved through the Kinect Sensor, are used...

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Bibliographic Details
Main Author: Cruz, Ian Lazaruz
Format: text
Language:English
Published: Animo Repository 2017
Subjects:
Online Access:https://animorepository.dlsu.edu.ph/etd_masteral/5804
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Institution: De La Salle University
Language: English