Implementing a gesture-based matchmaking system in an audio exercise game
Many games utilize matchmaking to improve the gaming experience for the players of the game. In this research, the use of skill-based versus style-based matchmaking is explored under the context of a Boxing Audio Exercise Game. Player actions, which are retrieved through the Kinect Sensor, are used...
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Main Author: | |
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Format: | text |
Language: | English |
Published: |
Animo Repository
2017
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Online Access: | https://animorepository.dlsu.edu.ph/etd_masteral/5804 |
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Institution: | De La Salle University |
Language: | English |