Magic: The gathering's narrative as an aesthetic experience
This paper examines the card game Magic: the Gathering (shorthanded to Magic, MtG, or MTG) and seeks to show that its narrative elements may be able to provide an aesthetic experience based on the framework of John Dewey. Dewey (1934) wrote about the aesthetic experience as different from the normal...
Saved in:
主要作者: | |
---|---|
格式: | text |
語言: | English |
出版: |
Animo Repository
2025
|
主題: | |
在線閱讀: | https://animorepository.dlsu.edu.ph/etdb_philo/23 |
標簽: |
添加標簽
沒有標簽, 成為第一個標記此記錄!
|
機構: | De La Salle University |
語言: | English |