Towards a narrative-based game environment for simulating business decisions

Case studies are narratives of a specific real-life or imagined situation. They are used as teaching tools to help students practice their critical decision-making skills. Interactive Storytelling has the potential to augment the case method for business education by allowing for the dynamic generat...

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Main Authors: Yu Galan, Stanley, Ramos, Michael Joshua, Dy, Aakov, Kim, Yusin, Ong, Ethel
Format: text
Published: Animo Repository 2017
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Online Access:https://animorepository.dlsu.edu.ph/faculty_research/2530
https://animorepository.dlsu.edu.ph/context/faculty_research/article/3529/type/native/viewcontent
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Institution: De La Salle University
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spelling oai:animorepository.dlsu.edu.ph:faculty_research-35292021-09-03T06:24:00Z Towards a narrative-based game environment for simulating business decisions Yu Galan, Stanley Ramos, Michael Joshua Dy, Aakov Kim, Yusin Ong, Ethel Case studies are narratives of a specific real-life or imagined situation. They are used as teaching tools to help students practice their critical decision-making skills. Interactive Storytelling has the potential to augment the case method for business education by allowing for the dynamic generation of new cases based on the player’s actions. Decisions made in previous cases will affect future ones, providing the player with a deeper and more meaningful learning experience. In this paper, we present our approach in building an interactive storytelling environment with case studies as its central theme, to teach students about ethical business practices. Preliminary evaluation with business experts as well as students, corroborated the value of combining story generation within a game to teach ethical business management, and showed its potential for expansion into a wider domain. © 2017, Springer International Publishing AG. 2017-01-01T08:00:00Z text text/html https://animorepository.dlsu.edu.ph/faculty_research/2530 https://animorepository.dlsu.edu.ph/context/faculty_research/article/3529/type/native/viewcontent Faculty Research Work Animo Repository Computer fiction Decision making—Simulation methods Computer Sciences
institution De La Salle University
building De La Salle University Library
continent Asia
country Philippines
Philippines
content_provider De La Salle University Library
collection DLSU Institutional Repository
topic Computer fiction
Decision making—Simulation methods
Computer Sciences
spellingShingle Computer fiction
Decision making—Simulation methods
Computer Sciences
Yu Galan, Stanley
Ramos, Michael Joshua
Dy, Aakov
Kim, Yusin
Ong, Ethel
Towards a narrative-based game environment for simulating business decisions
description Case studies are narratives of a specific real-life or imagined situation. They are used as teaching tools to help students practice their critical decision-making skills. Interactive Storytelling has the potential to augment the case method for business education by allowing for the dynamic generation of new cases based on the player’s actions. Decisions made in previous cases will affect future ones, providing the player with a deeper and more meaningful learning experience. In this paper, we present our approach in building an interactive storytelling environment with case studies as its central theme, to teach students about ethical business practices. Preliminary evaluation with business experts as well as students, corroborated the value of combining story generation within a game to teach ethical business management, and showed its potential for expansion into a wider domain. © 2017, Springer International Publishing AG.
format text
author Yu Galan, Stanley
Ramos, Michael Joshua
Dy, Aakov
Kim, Yusin
Ong, Ethel
author_facet Yu Galan, Stanley
Ramos, Michael Joshua
Dy, Aakov
Kim, Yusin
Ong, Ethel
author_sort Yu Galan, Stanley
title Towards a narrative-based game environment for simulating business decisions
title_short Towards a narrative-based game environment for simulating business decisions
title_full Towards a narrative-based game environment for simulating business decisions
title_fullStr Towards a narrative-based game environment for simulating business decisions
title_full_unstemmed Towards a narrative-based game environment for simulating business decisions
title_sort towards a narrative-based game environment for simulating business decisions
publisher Animo Repository
publishDate 2017
url https://animorepository.dlsu.edu.ph/faculty_research/2530
https://animorepository.dlsu.edu.ph/context/faculty_research/article/3529/type/native/viewcontent
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