Identifying Meaningful Gamification-Based Elements Beneficial to Novice Programmers
Gamification is defined as the use of game design elements in non-game contexts to encourage certain behaviors. It is becoming a popular intervention used in computer science learning environments, including CS1. However, prior works have mostly implemented reward-based game elements which have resu...
Saved in:
Main Authors: | , |
---|---|
Format: | text |
Published: |
Archīum Ateneo
2018
|
Subjects: | |
Online Access: | https://archium.ateneo.edu/discs-faculty-pubs/53 http://icce2018.ateneo.edu/wp-content/uploads/2018/12/C5-12.pdf |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Institution: | Ateneo De Manila University |