Evaluation of a Re-Designed Framework for Embodied Cognition Math Games
Embodied cognition posits that the development of thinking skills is distributed among mind, senses, and the environment. Research in this field has resulted into the development of applications in different areas including mathematics. This paper reports one part of a larger series of studies on th...
Saved in:
Main Authors: | , , , , |
---|---|
Format: | text |
Published: |
Archīum Ateneo
2018
|
Subjects: | |
Online Access: | https://archium.ateneo.edu/discs-faculty-pubs/194 https://archium.ateneo.edu/cgi/viewcontent.cgi?article=1193&context=discs-faculty-pubs |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Institution: | Ateneo De Manila University |
id |
ph-ateneo-arc.discs-faculty-pubs-1193 |
---|---|
record_format |
eprints |
spelling |
ph-ateneo-arc.discs-faculty-pubs-11932020-07-11T06:04:21Z Evaluation of a Re-Designed Framework for Embodied Cognition Math Games Casano, Jonathan D.L Tee, Hannah Agapito, Jenilyn Arroyo, Ivon Rodrigo, Ma. Mercedes T. Embodied cognition posits that the development of thinking skills is distributed among mind, senses, and the environment. Research in this field has resulted into the development of applications in different areas including mathematics. This paper reports one part of a larger series of studies on the design and implementation of embodied cognition-based mathematics educational systems. We describe the evaluation of a game called Estimate It!, a wearable-based game for teaching measurement estimation and geometry. Experts were invited to evaluate the game, resulting in a generally positive rating. The game’s collaborative nature, its hands-on way of teaching estimation, and the incorporation of technology were seen as promising points. Infrastructure readiness, classroom control, and adjustment to the new technology were areas of concern. 2018-10-11T07:00:00Z text application/pdf https://archium.ateneo.edu/discs-faculty-pubs/194 https://archium.ateneo.edu/cgi/viewcontent.cgi?article=1193&context=discs-faculty-pubs Department of Information Systems & Computer Science Faculty Publications Archīum Ateneo Smart Watches Teacher Evaluators Current Teaching Methods Tukey's Mean Separation Test Geometric Pieces Artificial Intelligence and Robotics Computer Sciences |
institution |
Ateneo De Manila University |
building |
Ateneo De Manila University Library |
continent |
Asia |
country |
Philippines Philippines |
content_provider |
Ateneo De Manila University Library |
collection |
archium.Ateneo Institutional Repository |
topic |
Smart Watches Teacher Evaluators Current Teaching Methods Tukey's Mean Separation Test Geometric Pieces Artificial Intelligence and Robotics Computer Sciences |
spellingShingle |
Smart Watches Teacher Evaluators Current Teaching Methods Tukey's Mean Separation Test Geometric Pieces Artificial Intelligence and Robotics Computer Sciences Casano, Jonathan D.L Tee, Hannah Agapito, Jenilyn Arroyo, Ivon Rodrigo, Ma. Mercedes T. Evaluation of a Re-Designed Framework for Embodied Cognition Math Games |
description |
Embodied cognition posits that the development of thinking skills is distributed among mind, senses, and the environment. Research in this field has resulted into the development of applications in different areas including mathematics. This paper reports one part of a larger series of studies on the design and implementation of embodied cognition-based mathematics educational systems. We describe the evaluation of a game called Estimate It!, a wearable-based game for teaching measurement estimation and geometry. Experts were invited to evaluate the game, resulting in a generally positive rating. The game’s collaborative nature, its hands-on way of teaching estimation, and the incorporation of technology were seen as promising points. Infrastructure readiness, classroom control, and adjustment to the new technology were areas of concern. |
format |
text |
author |
Casano, Jonathan D.L Tee, Hannah Agapito, Jenilyn Arroyo, Ivon Rodrigo, Ma. Mercedes T. |
author_facet |
Casano, Jonathan D.L Tee, Hannah Agapito, Jenilyn Arroyo, Ivon Rodrigo, Ma. Mercedes T. |
author_sort |
Casano, Jonathan D.L |
title |
Evaluation of a Re-Designed Framework for Embodied Cognition Math Games |
title_short |
Evaluation of a Re-Designed Framework for Embodied Cognition Math Games |
title_full |
Evaluation of a Re-Designed Framework for Embodied Cognition Math Games |
title_fullStr |
Evaluation of a Re-Designed Framework for Embodied Cognition Math Games |
title_full_unstemmed |
Evaluation of a Re-Designed Framework for Embodied Cognition Math Games |
title_sort |
evaluation of a re-designed framework for embodied cognition math games |
publisher |
Archīum Ateneo |
publishDate |
2018 |
url |
https://archium.ateneo.edu/discs-faculty-pubs/194 https://archium.ateneo.edu/cgi/viewcontent.cgi?article=1193&context=discs-faculty-pubs |
_version_ |
1733052854234513408 |