A RECIPE for Teaching the Sustainable Development Goals

Every individual is responsible for sustainable development and therefore awareness of sustainability should begin at a young age, when mindsets and habits are formed. One form which sustainability education takes is computer-based games. We describe how we used Nicholson’s Meaningful Gamification f...

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Main Authors: Rodrigo, Ma. Mercedes T., Diy, Walfrido David A, Favis, Abigail Marie T., Amante, Francesco U., Castro, Janina Carla M., Herras, Ingrid Yvonne, Mallari, Juan Carlo F., Mora, Kevin Arnel C, Torres, Johanna Marion R., Cuyegkeng, Ma. Assunta C
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Published: Archīum Ateneo 2021
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Online Access:https://archium.ateneo.edu/discs-faculty-pubs/235
https://icce2021.apsce.net/proceedings/volume1/
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Institution: Ateneo De Manila University
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spelling ph-ateneo-arc.discs-faculty-pubs-12292021-12-14T13:23:01Z A RECIPE for Teaching the Sustainable Development Goals Rodrigo, Ma. Mercedes T. Diy, Walfrido David A Favis, Abigail Marie T. Amante, Francesco U. Castro, Janina Carla M. Herras, Ingrid Yvonne Mallari, Juan Carlo F. Mora, Kevin Arnel C Torres, Johanna Marion R. Cuyegkeng, Ma. Assunta C Every individual is responsible for sustainable development and therefore awareness of sustainability should begin at a young age, when mindsets and habits are formed. One form which sustainability education takes is computer-based games. We describe how we used Nicholson’s Meaningful Gamification framework to design For People and Planet: An SDG Adventure, a narrative-based adventure game that teaches middle school children about the United Nations Sustainable Development Goals. In this paper, we describe the framework’s six elements--play, exposition, choice, information, engagement, and reflection--and show how our design choices align with these elements. 2021-01-01T08:00:00Z text https://archium.ateneo.edu/discs-faculty-pubs/235 https://icce2021.apsce.net/proceedings/volume1/ Department of Information Systems & Computer Science Faculty Publications Archīum Ateneo game design meaningful gamification narrative game sustainable development goals Computer Sciences Education
institution Ateneo De Manila University
building Ateneo De Manila University Library
continent Asia
country Philippines
Philippines
content_provider Ateneo De Manila University Library
collection archium.Ateneo Institutional Repository
topic game design
meaningful gamification
narrative game
sustainable development goals
Computer Sciences
Education
spellingShingle game design
meaningful gamification
narrative game
sustainable development goals
Computer Sciences
Education
Rodrigo, Ma. Mercedes T.
Diy, Walfrido David A
Favis, Abigail Marie T.
Amante, Francesco U.
Castro, Janina Carla M.
Herras, Ingrid Yvonne
Mallari, Juan Carlo F.
Mora, Kevin Arnel C
Torres, Johanna Marion R.
Cuyegkeng, Ma. Assunta C
A RECIPE for Teaching the Sustainable Development Goals
description Every individual is responsible for sustainable development and therefore awareness of sustainability should begin at a young age, when mindsets and habits are formed. One form which sustainability education takes is computer-based games. We describe how we used Nicholson’s Meaningful Gamification framework to design For People and Planet: An SDG Adventure, a narrative-based adventure game that teaches middle school children about the United Nations Sustainable Development Goals. In this paper, we describe the framework’s six elements--play, exposition, choice, information, engagement, and reflection--and show how our design choices align with these elements.
format text
author Rodrigo, Ma. Mercedes T.
Diy, Walfrido David A
Favis, Abigail Marie T.
Amante, Francesco U.
Castro, Janina Carla M.
Herras, Ingrid Yvonne
Mallari, Juan Carlo F.
Mora, Kevin Arnel C
Torres, Johanna Marion R.
Cuyegkeng, Ma. Assunta C
author_facet Rodrigo, Ma. Mercedes T.
Diy, Walfrido David A
Favis, Abigail Marie T.
Amante, Francesco U.
Castro, Janina Carla M.
Herras, Ingrid Yvonne
Mallari, Juan Carlo F.
Mora, Kevin Arnel C
Torres, Johanna Marion R.
Cuyegkeng, Ma. Assunta C
author_sort Rodrigo, Ma. Mercedes T.
title A RECIPE for Teaching the Sustainable Development Goals
title_short A RECIPE for Teaching the Sustainable Development Goals
title_full A RECIPE for Teaching the Sustainable Development Goals
title_fullStr A RECIPE for Teaching the Sustainable Development Goals
title_full_unstemmed A RECIPE for Teaching the Sustainable Development Goals
title_sort recipe for teaching the sustainable development goals
publisher Archīum Ateneo
publishDate 2021
url https://archium.ateneo.edu/discs-faculty-pubs/235
https://icce2021.apsce.net/proceedings/volume1/
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