The Incubation Effect Among Students Playing an Educational Game for Physics
The incubation effect (IE) is a problem-solving phenomenon composed of three phases: pre-incubation where one fails to solve a problem; incubation, a momentary break where time is spent away from the unsolved problem; and post-incubation where the unsolved problem is revisited and solved. Literature...
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2021
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ph-ateneo-arc.discs-faculty-pubs-12382022-01-31T07:20:35Z The Incubation Effect Among Students Playing an Educational Game for Physics Talandron-Felipe, May Marie P Rodrigo, Ma. Mercedes T. The incubation effect (IE) is a problem-solving phenomenon composed of three phases: pre-incubation where one fails to solve a problem; incubation, a momentary break where time is spent away from the unsolved problem; and post-incubation where the unsolved problem is revisited and solved. Literature on IE was limited to experiments involving traditional classroom activities. This initial investigation showed evidence of IE instances in a computer-based learning environment. This paper consolidates the studies on IE among students playing an educational game called Physics Playground and presents further analysis to examine the incidence of post-incubation or the revisit to a previously unsolved problem. Prior work, which focused on predicting successful outcomes, includes a coarse-grained IE model developed with logistic regression on aggregated data and an improved model which leveraged long short-term memory (LSTM) combined with dimensionality reduction visualization technique and clustering on fine-grained data. The additional analysis which aims to understand factors that may trigger the post-incubation phase also used fine-grained data and LSTM to create a revisit model. Results show that time elapsed relative to the activity period and encountering a problem with a similar solution during incubation were possible factors in revisiting previously unsolved problems. 2021-07-07T07:00:00Z text application/pdf https://archium.ateneo.edu/discs-faculty-pubs/226 https://archium.ateneo.edu/cgi/viewcontent.cgi?article=1238&context=discs-faculty-pubs Department of Information Systems & Computer Science Faculty Publications Archīum Ateneo incubation effect Physics Playground LSTM computer-based learning environment intermittent conscious work Cognitive Psychology Computer Sciences Education Physics |
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incubation effect Physics Playground LSTM computer-based learning environment intermittent conscious work Cognitive Psychology Computer Sciences Education Physics Talandron-Felipe, May Marie P Rodrigo, Ma. Mercedes T. The Incubation Effect Among Students Playing an Educational Game for Physics |
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The incubation effect (IE) is a problem-solving phenomenon composed of three phases: pre-incubation where one fails to solve a problem; incubation, a momentary break where time is spent away from the unsolved problem; and post-incubation where the unsolved problem is revisited and solved. Literature on IE was limited to experiments involving traditional classroom activities. This initial investigation showed evidence of IE instances in a computer-based learning environment. This paper consolidates the studies on IE among students playing an educational game called Physics Playground and presents further analysis to examine the incidence of post-incubation or the revisit to a previously unsolved problem. Prior work, which focused on predicting successful outcomes, includes a coarse-grained IE model developed with logistic regression on aggregated data and an improved model which leveraged long short-term memory (LSTM) combined with dimensionality reduction visualization technique and clustering on fine-grained data. The additional analysis which aims to understand factors that may trigger the post-incubation phase also used fine-grained data and LSTM to create a revisit model. Results show that time elapsed relative to the activity period and encountering a problem with a similar solution during incubation were possible factors in revisiting previously unsolved problems. |
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text |
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Talandron-Felipe, May Marie P Rodrigo, Ma. Mercedes T. |
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Talandron-Felipe, May Marie P Rodrigo, Ma. Mercedes T. |
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Talandron-Felipe, May Marie P |
title |
The Incubation Effect Among Students Playing an Educational Game for Physics |
title_short |
The Incubation Effect Among Students Playing an Educational Game for Physics |
title_full |
The Incubation Effect Among Students Playing an Educational Game for Physics |
title_fullStr |
The Incubation Effect Among Students Playing an Educational Game for Physics |
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The Incubation Effect Among Students Playing an Educational Game for Physics |
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incubation effect among students playing an educational game for physics |
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Archīum Ateneo |
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2021 |
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https://archium.ateneo.edu/discs-faculty-pubs/226 https://archium.ateneo.edu/cgi/viewcontent.cgi?article=1238&context=discs-faculty-pubs |
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