A Virtual Reality Object Interaction System with Complex Hand Interactions
This study explores the use of complex hand interactions in virtual reality (VR) games. This paper presents a preliminary object interaction system that supports the combination of several accessory actions to develop more complex interactions. A proof-of-concept demo is built around this system, im...
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Archīum Ateneo
2023
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ph-ateneo-arc.discs-faculty-pubs-13622024-02-21T05:25:33Z A Virtual Reality Object Interaction System with Complex Hand Interactions Lee, Joan Dominique L. Restoles, Dan Mark D. Vidal, Jr., Eric Cesar This study explores the use of complex hand interactions in virtual reality (VR) games. This paper presents a preliminary object interaction system that supports the combination of several accessory actions to develop more complex interactions. A proof-of-concept demo is built around this system, implementing three such complex interactions: twist, lever, and hit. Furthermore, a user test is conducted to evaluate users’ experience of these interactions with varying levels of complexity. The study finds that most participants preferred the more complex versions of the interactions compared to their simpler counterparts. 2023-01-01T08:00:00Z text https://archium.ateneo.edu/discs-faculty-pubs/362 https://doi.org/10.1007/978-3-031-48050-8_9 Department of Information Systems & Computer Science Faculty Publications Archīum Ateneo Interaction Complexity Object Interaction Computer Engineering Computer Sciences Electrical and Computer Engineering Engineering Physical Sciences and Mathematics |
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Interaction Complexity Object Interaction Computer Engineering Computer Sciences Electrical and Computer Engineering Engineering Physical Sciences and Mathematics Lee, Joan Dominique L. Restoles, Dan Mark D. Vidal, Jr., Eric Cesar A Virtual Reality Object Interaction System with Complex Hand Interactions |
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This study explores the use of complex hand interactions in virtual reality (VR) games. This paper presents a preliminary object interaction system that supports the combination of several accessory actions to develop more complex interactions. A proof-of-concept demo is built around this system, implementing three such complex interactions: twist, lever, and hit. Furthermore, a user test is conducted to evaluate users’ experience of these interactions with varying levels of complexity. The study finds that most participants preferred the more complex versions of the interactions compared to their simpler counterparts. |
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Lee, Joan Dominique L. Restoles, Dan Mark D. Vidal, Jr., Eric Cesar |
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Lee, Joan Dominique L. Restoles, Dan Mark D. Vidal, Jr., Eric Cesar |
author_sort |
Lee, Joan Dominique L. |
title |
A Virtual Reality Object Interaction System with Complex Hand Interactions |
title_short |
A Virtual Reality Object Interaction System with Complex Hand Interactions |
title_full |
A Virtual Reality Object Interaction System with Complex Hand Interactions |
title_fullStr |
A Virtual Reality Object Interaction System with Complex Hand Interactions |
title_full_unstemmed |
A Virtual Reality Object Interaction System with Complex Hand Interactions |
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virtual reality object interaction system with complex hand interactions |
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Archīum Ateneo |
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2023 |
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https://archium.ateneo.edu/discs-faculty-pubs/362 https://doi.org/10.1007/978-3-031-48050-8_9 |
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