Techniques and Algorithms used in the Artificial Intelligence in the game Asteroids SY 1996-1997.

The research delve on the improvement of the Artificial Intelligence (AI) engine in the game Asteroids which made use of a Finite-State Machine in order to implement the Rule-based reactive system. Knowledge acquisition, knowledge organization, knowledge manipulation, and knowledge representation pl...

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Main Author: Canlas, Emil Egbert S.
Format: Theses and Dissertations NonPeerReviewed
Published: 1997
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Online Access:http://thesis.dlsud.edu.ph/2979/1/CanlasE%20...%20-%20TechniquesandAlgorithmus.pdf
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Institution: De La Salle University
id ph-dlsud-lib.2979
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spelling ph-dlsud-lib.29792016-03-16T08:50:11Z Techniques and Algorithms used in the Artificial Intelligence in the game Asteroids SY 1996-1997. Canlas, Emil Egbert S. QA75 Electronic computers. Computer science QA76 Computer software The research delve on the improvement of the Artificial Intelligence (AI) engine in the game Asteroids which made use of a Finite-State Machine in order to implement the Rule-based reactive system. Knowledge acquisition, knowledge organization, knowledge manipulation, and knowledge representation play an utmost importance in the development of the system. This system was created in order to demonstrate the new techniques in creating artificial intelligence for the games such as modification of collision box technique for use in determining distances, infinite space technique, and the patterned evasion technique. Results of the study revealed that despite of the combined existing technique and algorithms used in the artificial intelligence game, and the techniques developed by the proponents, the computer-controlled enemy in the game Asteroids became more intelligent. It is recommended that improvement of the system should be made. 1997 Thesis NonPeerReviewed text http://thesis.dlsud.edu.ph/2979/1/CanlasE%20...%20-%20TechniquesandAlgorithmus.pdf Canlas, Emil Egbert S. (1997) Techniques and Algorithms used in the Artificial Intelligence in the game Asteroids SY 1996-1997. Undergraduate thesis, De La Salle University-Dasmarinas. http://thesis.dlsud.edu.ph/2979/
institution De La Salle University
building De La Salle University Library
country Philippines
collection DLSU Institutional Repository
topic QA75 Electronic computers. Computer science
QA76 Computer software
spellingShingle QA75 Electronic computers. Computer science
QA76 Computer software
Canlas, Emil Egbert S.
Techniques and Algorithms used in the Artificial Intelligence in the game Asteroids SY 1996-1997.
description The research delve on the improvement of the Artificial Intelligence (AI) engine in the game Asteroids which made use of a Finite-State Machine in order to implement the Rule-based reactive system. Knowledge acquisition, knowledge organization, knowledge manipulation, and knowledge representation play an utmost importance in the development of the system. This system was created in order to demonstrate the new techniques in creating artificial intelligence for the games such as modification of collision box technique for use in determining distances, infinite space technique, and the patterned evasion technique. Results of the study revealed that despite of the combined existing technique and algorithms used in the artificial intelligence game, and the techniques developed by the proponents, the computer-controlled enemy in the game Asteroids became more intelligent. It is recommended that improvement of the system should be made.
format Theses and Dissertations
NonPeerReviewed
author Canlas, Emil Egbert S.
author_facet Canlas, Emil Egbert S.
author_sort Canlas, Emil Egbert S.
title Techniques and Algorithms used in the Artificial Intelligence in the game Asteroids SY 1996-1997.
title_short Techniques and Algorithms used in the Artificial Intelligence in the game Asteroids SY 1996-1997.
title_full Techniques and Algorithms used in the Artificial Intelligence in the game Asteroids SY 1996-1997.
title_fullStr Techniques and Algorithms used in the Artificial Intelligence in the game Asteroids SY 1996-1997.
title_full_unstemmed Techniques and Algorithms used in the Artificial Intelligence in the game Asteroids SY 1996-1997.
title_sort techniques and algorithms used in the artificial intelligence in the game asteroids sy 1996-1997.
publishDate 1997
url http://thesis.dlsud.edu.ph/2979/1/CanlasE%20...%20-%20TechniquesandAlgorithmus.pdf
http://thesis.dlsud.edu.ph/2979/
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