What determines video game use? : the impact of users’ habits, addictive tendencies, and intentions to play
The present study explores the role of intentions, habits, and addictive tendencies in people’s video game use. The approach sets out from the assumption that both habits and addictive tendencies determine higher amounts of video game use. However, the present study examines if this impact of both h...
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Main Authors: | Hartmann, Tilo, Jung, Younbo, Vorderer, Peter |
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Other Authors: | Wee Kim Wee School of Communication and Information |
Format: | Article |
Language: | English |
Published: |
2013
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Subjects: | |
Online Access: | https://hdl.handle.net/10356/100903 http://hdl.handle.net/10220/18218 |
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Institution: | Nanyang Technological University |
Language: | English |
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