Generation of 3D building models from city area maps

In this paper, we propose a pipeline that converts buildings described in city area maps to 3D models in the CityGML LOD1 standard. The input documents are scanned city area maps provided by a city authority. The city area maps were recorded and stored over a long time period. This imposes several c...

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Bibliographic Details
Main Authors: Martel, Roman, Erdt, Marius, Dong, Chaoqun, Chen, Kan, Johan, Henry
Other Authors: School of Computer Science and Engineering
Format: Conference or Workshop Item
Language:English
Published: 2019
Subjects:
Online Access:https://hdl.handle.net/10356/102489
http://hdl.handle.net/10220/49748
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Institution: Nanyang Technological University
Language: English
Description
Summary:In this paper, we propose a pipeline that converts buildings described in city area maps to 3D models in the CityGML LOD1 standard. The input documents are scanned city area maps provided by a city authority. The city area maps were recorded and stored over a long time period. This imposes several challenges to the pipeline such as different font styles of typewriters, handwritings of different persons, varying layout, low contrast, damages and scanning artifacts. The novel and distinguishing aspect of our approach is its ability to deal with these challenges. In the pipeline we, firstly, identify and analyse text boxes within the city area maps to extract information like height and location of its described buildings. Secondly, we extract the building shapes based on these locations from an online city map API. Lastly, using the extracted building shapes and heights, we generate 3D models of the buildings.