Design of an interactive earphone simulator and results from a perceptual experiment
The article outlines a psychoacoustically founded method to describe the acoustic performance of earphones in two dimensions, Spectral Shape and Stereo Image Coherence. In a test set of 14 typical earphones, these dimensions explained 66.2% of total variability in 11 acoustic features based on Bark...
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sg-ntu-dr.10356-1062212019-12-06T22:06:46Z Design of an interactive earphone simulator and results from a perceptual experiment Lindborg, PerMagnus Lim, Miracle J Y School of Art, Design and Media Sound and Music Computing Conference 2013 (SMC 2013) DRNTU::Science::Physics::Acoustics DRNTU::Social sciences::Psychology::Affection and emotion DRNTU::Visual arts and music::Music The article outlines a psychoacoustically founded method to describe the acoustic performance of earphones in two dimensions, Spectral Shape and Stereo Image Coherence. In a test set of 14 typical earphones, these dimensions explained 66.2% of total variability in 11 acoustic features based on Bark band energy distribution. We designed an interactive Earphone Simulator software that allows smooth interpolation between measured earphones, and employed it in a controlled experiment (N=30). Results showed that the preferred ‘virtual earphone’ sound was different between two test conditions, silence and commuter noise, both in terms of gain level and spectral shape. We discuss possible development of the simulator design for use in perceptual research as well as in commercial applications. MOE (Min. of Education, S’pore) Published version 2015-02-16T06:49:59Z 2019-12-06T22:06:46Z 2015-02-16T06:49:59Z 2019-12-06T22:06:46Z 2013 2013 Conference Paper Lindborg, P., & Lim, M. J. Y. (2013). Design of an interactive earphone simulator and results from a perceptual experiment. Proceedings of the Sound and Music Computing Conference 2013, 74-79. https://hdl.handle.net/10356/106221 http://hdl.handle.net/10220/25064 http://smcnetwork.org/node/1775 en © The Author(s) (Published by Sound and Music Computing Conference 2013). This article is distributed under the terms of the Creative Commons Attribution License, which permits unrestricted use and redistribution provided that the original author and source are credited. 6 p. application/pdf |
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DRNTU::Science::Physics::Acoustics DRNTU::Social sciences::Psychology::Affection and emotion DRNTU::Visual arts and music::Music Lindborg, PerMagnus Lim, Miracle J Y Design of an interactive earphone simulator and results from a perceptual experiment |
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The article outlines a psychoacoustically founded method to describe the acoustic performance of earphones in two dimensions, Spectral Shape and Stereo Image Coherence. In a test set of 14 typical earphones, these dimensions explained 66.2% of total variability in 11 acoustic features based on Bark band energy distribution. We designed an interactive Earphone Simulator software that allows smooth interpolation between measured earphones, and employed it in a controlled experiment (N=30). Results showed that the preferred ‘virtual earphone’ sound was different between two test conditions, silence and commuter noise, both in terms of gain level and spectral shape. We discuss possible development of the simulator design for use in perceptual research as well as in commercial applications. |
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School of Art, Design and Media |
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School of Art, Design and Media Lindborg, PerMagnus Lim, Miracle J Y |
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Conference or Workshop Item |
author |
Lindborg, PerMagnus Lim, Miracle J Y |
author_sort |
Lindborg, PerMagnus |
title |
Design of an interactive earphone simulator and results from a perceptual experiment |
title_short |
Design of an interactive earphone simulator and results from a perceptual experiment |
title_full |
Design of an interactive earphone simulator and results from a perceptual experiment |
title_fullStr |
Design of an interactive earphone simulator and results from a perceptual experiment |
title_full_unstemmed |
Design of an interactive earphone simulator and results from a perceptual experiment |
title_sort |
design of an interactive earphone simulator and results from a perceptual experiment |
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2015 |
url |
https://hdl.handle.net/10356/106221 http://hdl.handle.net/10220/25064 http://smcnetwork.org/node/1775 |
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1681045397748842496 |